jeb | Character Sheet Revised (2e) | Stars without Number | Statblocks & Sheets | World Anvil

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Stars Without Number Revised
Namejeb
ClassExpert
Partial
Specieshuman Gendermale
Employer
Homeworld
Backgroundpilot
Level1 XP
Attributes
STR DEX CON INT WIS CHA
7 14 14 9 10 11
Modifier
-1 +1 +1 0 0 0

Systen Strain Perm. HP MAX HP CURR
5 5

AB / Saving Throws
AB PHYS EVADE MENT
+ 14 14 14
Weapons
RDY Weapon Dmg Range/Shock #
Armor
RDY Armor AC
Cybernetics / Innate Abilities
Equipment

(owed: )

RDY Gear ENC
Skills
Skill Points:
Skill Lvl
Fix0
Pilot1
Shoot2
Skills (unlearned)
Skill Lvl
Administer-1
Connect-1
Exert-1
Heal-1
Know-1
Lead-1
Notice-1
Perform-1
Plot-1
Program-1
Punch-1
Sneak-1
Stab-1
Survive-1
Talk-1
Trade-1
Work-1
Biopsionics-1
Metapsionics-1
Precognition-1
Telekinesis-1
Telepathy-1
Teleportation-1
Foci
StarfarerLvl1
You are an expert in the plotting and execution of interstellar spike drills. While most experienced pilots can
manage conventional drills along well-charted spike
routes, you have the knack for forging new drill paths
and cutting courses too dangerous for lesser navigators.
Level 1: Gain Pilot as a bonus skill. You automatically
succeed at all spike drill-related skill checks of difficulty 10 or less.
Level 2: Double your Pilot skill for all spike drill-related skill checks. Spike drives of ships you navigate
are treated as one level higher; thus, a drive-1 is
treated as a drive-2, up to a maximum of drive-7.
Spike drills you personally oversee take only half
the time they would otherwise require.
gunslingerLvl1
You have a gift with a gun. While this talent most commonly applies to slugthrowers or energy weapons, it
is also applicable to thrown weapons, bows, or other
ranged weapons that can be used with the Shoot skill.
For thrown weapons, you can’t use the benefits of the
Armsman focus at the same time as Gunslinger.
Level 1: Gain Shoot as a bonus skill. You can draw or
holster a Stowed ranged weapon as an On Turn
action. You may add your Shoot skill level to a
ranged weapon’s damage roll.
Level 2: Once per round, you can reload a ranged weapon as an On Turn action if it takes no more than
one round to reload. Even on a miss with a Shoot
attack, you do an unmodified 1d4 damage.
Psionic Disciplines
Effort: , max:
Current Goals
Goal XP
Notes

Created by

pie pi.

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