Animate Object | Spell | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Animate Object - Transmutation 2
ARCANACRAFTRITUAL 2TRANSMUTATIONUNCOMMON

Traditions Components
occult
Cast Range Target Duration Saving Throw
1 Day 10 feet 1 Object - -
Description
  • Cost- Rare Oils
  • Secondary Casters- 1
  • Primary Check-Arcana (expert)
  • Secondary Check-Crafting
  • You transform the target into an animated object with a level up to that allowed by the Table and of a type corresponding to the object (so a broom would become an animated broom).
Creature Level Spell Level Required Cost
-1 and 0 2 15
1 2 60
2 3 105
3 3 180
4 4 300
5 4 480
6 5 750
7 5 1080
8 6 1500
9 6 2100
10 7 3000
11 7 4200
12 8 6000
13 8 9000
14 9 13,500
15 9 19,500
16 10 30,000
17 10 45,000
  • Critical Success The target becomes an animated object of the appropriate type. If it’s at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it doesn’t become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.
  • Success As critical success, except an animated object that doesn’t become your minion stays in place and attacks anyone that attacks it or tries to steal or move it, rather than following your command.
  • Failure You fail to create the animated object.
  • Critical Failure You create the animated object, but it goes berserk and attempts to destroy you.
  •  

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Spell

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