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Fledgling Vampier in Dungeons & Dragons 5e

Fledgling Vampier

Ability Score Increase +2 cha +1 Wis
Size Medium
Speed 30ft

creature of the night. one of the trade-offs of being a less powerful vampire is the ability is having a greater resistance to the sun though it Is still very dangerous.  being in direct sunlight while not lethal instantly will cause bad hives to appear after a few minutes and after half an hour will be incredibly painful and after 1 hour in direct sun will cause death.   bite. your sharp fangs allow you to lash out and draw blood from a humanoid target. Range 5ft. hit proficiency+ str. 1D4 damage and you regain that much hp    bloodsucking. you have to suck the blood of a living person every week to stay at full power after 2 weeks of no new blood you proficiency will drop by half and you will start to look sickly, at 3 weeks your demonic traits will start to show, and your proficiency will drop to 0. after a full month with no new blood you will die.  night sight.  you are able to see up to 240ft in the dark.
 

Languages. whatever language they new before they changed and infernal 


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