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Science Officer


Hit Points

Hit Dice: d10 per Science Officer level
Hit Points at first Level: 10
Hit Points at Higher Levels: 1 d10 Per Level

Proficiences

Armor: Covert and Tactical
Weapons: Pistols (Phaser and Tachyon)
Tools: Medical Bag
Saving Throws: Wisdom and Charisma
Skills: Choose Two: Animal Handling, Deception, Insight, Nature, Medicine, Perception, Performance, Persuasion, Survival, History

Overview & Creation

The person who looks after the scientific tasks on a star ship such as medicine and all the scientific fields typically ending in ology.


Class Features

Ability to temporarily increase shield HP by 2 d20% as an action on your turn (If used on personal shields increase is by 1 d20% instead)


Starting Equipment

Star Fleet Regulation Science Officer Kit: Uniform, Communication Badge, Medical tricorder and basic first aid kit (pain killers, needle and thread ,sterile gloves small bottle of alcohol, small surgical scissors, small bandages), Standard issue mk1 Phaser pistol


Created by

The Shadow GM.

Statblock Type

Class Features

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