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Slayer

The Slayer is an unstoppable force of might and fury with a single goal in mind, destroy the enemies that lie in its way. Either through cunning or through sheer strength, the Slayer is an expert at navigating a battlefield to obliterate their adversaries.
hit dice: d10 per Slayer Level
hit points at 1st level: See Fighter
hit points at higher levels: See Fighter
armor proficiencies: See Fighter
weapon proficiencies: See Fighter
tools: See Fighter
saving throws: See Fighter
skills:
starting equipment:
spellcasting:
class features:

Furious Slash


3rd-level Slayer Feature
When an attack is made against a creature within your reach, you can use your reaction to make an attack against that same creature.  

Adrenaline Fueled


7th-level Slayer Feature
When you use your Action Surge, you regain hit points equal to 2d10 + your Fighter level. Additionally when you use your Second Wind you can make a melee attack against a creature.  

Glory Kill


10th-level Slayer Feature
When you or an allied creature scores a Critical Hit against a creature you can use your reaction to move up to half your speed towards the creature and make a melee attack against that same creature. Opportunity attacks made against you while using Glory Kill are made with disadvantage.  

Unbreakable


15th-level Slayer Feature
When you use your Indomitable feature, you reroll the save at advantage.  

Battleborn


18th-level Slayer Feature
The Slayer's lust for battle empowers them. Whenever you hit with an attack using Furious Slash or Glory Kill features, you regain 1d10 +5 hit points.
subclass options:
Fighter LevelFeature
3rdFurious Slash
7thAdrenaline Fueled
10thGlory Kill
15thUnbreakable
18thBattleborn

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