Resilience: The vampire can add their Fortitude rating to their Health total.
Unswayable Mind: The vampire can add their Fortitude rating to dice rolls to resist manipulation and coercion.
Lethal Body: The Kindred can cause serious physical damage to a mortal, capable of tearing skin and breaking bone.
Prowess: The Kindred gains an overall increase in strength.
Spark of Rage: A combination of both Potence and Presence, the Kindred can incite anger or even frenzy in any onlookers.
Uncanny Grip: The Kindred is able to grip onto nearly any surface, and climb and hang unsupported from walls and ceilings.
Awe: The vampire can add their Presence rating to their Persuasion and Performance checks
Daunt: The vampire can add their Presence rating to their Intimidation checks.
Entrancement: The vampire can add their Presence rating to all Social pools and make small requests of the target.
Irresistible Voice: Amalgam Dominate 1. The vampire can now use Dominate powers with their voice alone.