Elendil
	
    		
      Tiny Axolotl, Komodo Clan Recruit, Any Non-lawful 
      Armor Class 13
      Hit Points 2d4-1
      Speed:
          30 ft
                                  Hover: 120 ft
                          Burrow: 5 ft
                          Swim: 30 ft
                          Climb: 15 ft
              
 
      
      
      
                    Skills Keen Hearing and Smell
 
The axolotl has advantage on Wisdom (Perception) checks that rely on hearing or smell.
 
Fishy Swimmers
Axolotls can breathe freely and swim for 30ft underwater.
 
Spellcasting
Can cast any non-cantrip spells thrice per long rest. 1 spell slot can be regained if she short rests but can only max out until 3.
                       
       
	
		
                                Languages Common, Draconic, Reptilian
 
                    Challenge Rating 1/2
                 
   
      
        
      Description
      She's is the very first recruit of Nardil's Komodo Clan.
 
They both met while Nardil tries to save her from dark demonic creatures (still unknown). It was also then and there where Nardil picked up a Demon Blade (Masamune)
     
        
      Ideals
      To protect Nardil and to learn the Komodo way
     
        
      Bonds
      Easily amazed by great warriors and adventurers
     
        
        
      Suggested Environments
      Nardil's Shoulder, Forest, Wet Environment but not the deep ocean