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Evita Trattorio in Dungeons & Dragons 5e

Evita Trattorio

Medium Human, Fighter/Champion 7, Lawful Neutral

Armor Class 15
Hit Points 67hp (7d10+25) 7d10+25
Speed: 30 ft

STR

16
( +3 )

DEX

16
( +3 )

CON

16
( +3 )

INT

11
( +0 )

WIS

13
( +1 )

CHA

11
( +0 )

Saving Throws Str +6, Con +6
Skills Athletics +6, Intimidation +3, Perception +4, Survival +4
Senses Passive Perception 14, Passive Investigation 10, Passive Insight 11
Languages Common, Orcish
Challenge Rating 2

Description

Evita is a battle-hardened, veteran sergeant who has spent far too many years posted at the Sentinel's Watchtower, guarding against orc incursions. She keeps her hair cropped short, cutting it herself with a dagger, and has sun-tanned, leathery skin. Her eyes are constantly alert, even as she portrays a confident relaxation with the rest of her demeanor. She is dressed in a chain tunic with studded leather leggings and sturdy boots for traveling. She is armed with a composite bow as her primary weapon, but carries a longsword as well for moments when melee is necessary.   Evita is neither particularly quiet, nor particularly talkative. She simply sits and minds her own business, unless someone chooses to approach and interrupt her thoughts. At that point, she is cordial and polite, though not especially communicative about herself or her history. She will willingly participate in bar games (she loves games of dice) or swap stories (though often not her own) and rumors with other travelers if asked to do so. At all times, however, she will maintain herself in an alert and able status, not allowing herself to become overly inebriated or distracted.  

Ideals

The Greater Good. I lay down my life in defense of others.

Bonds

I fight for those who cannot fight for themselves.

Flaws

My hatred for my enemies (orcs) is blind and unreasoning.


Fighting Style (Archery) You gain a +2 bonus to attack rolls you make with ranged weapons. Action Surge You can take one additional action on your turn. This can be used 1 times per short rest.   Second Wind Once per short rest, you can use a bonus action to regain 1d10 + 7 HP.   Improved Critical Your weapon attacks score a critical hit on a roll of 19 or 20.   Remarkable Athlete You can add +2 to any STR, DEX, or CON check you make that doesn’t already use your proficiency bonus and when you make a running long jump, you add +3 ft. to the distance.

Actions

Multiattack. Evita attacks twice with her bow or with her longsword.   Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage   Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage


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