Bite/Claws: Str.
Fearless: Zombies are immune to Fear and Intimidation.
Undead: +2 Toughness; +2 to recover from being Shaken; no additional damage from Called Shots; ignores 1 point of Wound penalties; doesn't breathe; immune to disease and poison.
Weakness (Head): Called Shots to a zombie's head do the usual +4 damage.