Species | Human |
Subspecies | Shadow |
Size | Medium |
Type | Undead (Incorporeal) |
Hit Dice | 3d8+3 (50 hp) |
Speed | Fly 40 ft. (good) |
Abilities | Str -, Dex 14, Con -, Int 6, Wis 12, Cha 13 |
Special Qualities | Darkvision 60', Incorporeal Traits, +2 Turn Resistance, Undead Traits |
Alignment | CE |
Skills |
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Perception +6, Stealth +8* Shadows have a +4 racial bonus on Perception checks. *A shadow gains a +4 racial bonus on Stealth checks in areas of shadowy illumination. In brightly lit areas, it takes a -4 penalty on Stealth checks. |
Feats |
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Alertness, Dodge |
Combat | |
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Initiative | +2 |
Armor Class (AC) | 1 (20) [+1 base, +2 dex, +1 defl] |
Base Attack | +5%/- |
Full Attack | Incorporeal Touch +15% (max Large, Str dmg) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Create Spawn, Strength Damage |
Saves | Fort +1, Ref +3, Will +4 |
Description |
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Strength Damage (Su): The touch of a shadow deals Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies. This is a negative energy effect. Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds. |