| +3 | Strength |
| +3 | Dexterity |
| +2 | Constitution |
| +6 | Intelligence |
| +2 | Wisdom |
| +1 | Charisma |
| +3 | Acrobatics |
| +2 | Animal Handling |
| +6 | Arcana |
| +3 | Athletics |
| +1 | Deception |
| +4 | History |
| +4 | Insight |
| +1 | Intimidation |
| +4 | Investigation |
| +2 | Medicine |
| +4 | Nature |
| +2 | Perception |
| +1 | Performance |
| +1 | Persuasion |
| +4 | Religion |
| +3 | Sleight of Hands |
| +3 | Stealth |
| +2 | Survival |
| Weapon | Damage |
|---|---|
| Shortsword | roll d6 + 3 |
| Dagger | roll d4 +3 |
| Chill touch | roll d8 |
| Ice knife | roll d10 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.