Raoul | Vampire the Masquerade 5e Character Sheet | World of Darkness 5th Edition (Paradox) | Statblocks & Sheets | World Anvil

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Name
Raoul
Chronicle
3
Sire
Viking Clan Leader [Need Name] Brutus' Lineage Embraced
Concept
Viking/Wrestler
Ambition
Desire
Continue to aid their Viking clan to prosperity.
Predator
Alleycat Brawl & Intimidation
Clan
Gangrel
Generation
8

Attributes

Physical

Strength
Dexterity
Stamina

Social

Charisma
Manipulation
Composure

Mental

Intelligence
Wits
Resolve

Health

Willpower

Skills

Athletics
Brawl
Craft
Drive
Firearms
Melee
Larceny
Stealth
Survival
Animal ken
Etiquette
Insight
Intimidation
Leadership
Performance
Persuasion
Streetwise
Subterfuge
Academics
Awareness
Finance
Investigation
Medicine
Occult
Politics
Science
Technology

Disciplines

Animalism: bond famulus
- Dice Pools: Charisma + Animal Ken
  • System: Without the use of
  • Feral Whispers, below, giving commands to the animal requires a Charisma + Animal Ken roll (Difficulty 2 increase Difficulty for more complex orders. A vampire can only have one famulus, but can get a new one if the current one dies. A vampire can use Feral Whispers (Animalism 2) and Subsume the Spirit (Animalism 4) on their famulus for free. (p.245)
    Animalism: sense the beast (npc roll composure + subterfuge)
    - Cost: Free
  • Dice Pools: Resolve + Animalism vs Composure + Subterfuge
  • System: Roll Resolve + Animalism vs Composure + Subterfuge. A win allows the user to
  • sense the level of hostility in a target (whether the person is prepared to do harm or even determined to cause it) and determine whether they harbor a supernatural Beast, marking them as a vampire or werewolf. On a win, a critical gives the user information on the exact type of creature, as well as their Hunger or Rage level. This power can be used both actively and passively, warning the user of aggressive intent in their immediate vicinity. (p.245)
    Protean: eyes of the beast
    - System: No roll is required to activate Eyes of the Beast. While active the user ignores any sight penalties imposed by darkness, including supernatural. While active, the inhuman appearance of the eyes confers two bonus dice to Intimidation pools against mortals. (p.269)
    Protean: weight of the feather
    - Dice Pools: Wits + Survival
  • System: If the vampire has time
  • to prepare, no roll is required. As a reaction, such as during a sudden fall, activating the power requires a Wits + Survival roll at Difficulty 3. As long as the power is in effect, the vampire is immune to damage from falls, collisions, and being thrown. The user also avoids triggering devices that rely on pressure, at the Storyteller’s discretion. (p.270)
    Protean: feral weapons (one rouse check)
    System: No skill roll is needed to activate this power. When activated, the vampire adds a +2 modifier to their Brawl damage, and causes Aggravated Health damage to mortals. Superficial damage inflicted from Feral Weapons is not halved. (p.270)
    Potence: lethal body
    The Kindred can cause serious physical damage to a mortal, capable of tearing skin and breaking bone.
    Hunger
     
    Humanity
     

    Chronicle Tenets

    Touchstones & Convictions

    Clan Bane

    Gangrel relate to their Beast much as other Kindred relate to the Gangrel: suspicious partnership. In frenzy, Gangrel gain one or more animal features: a physical trait, a smell, or a behavioral tic. These features last for one more night afterward, lingering like a hangover following debauchery. Each feature reduces one Attribute by 1 point – the Storyteller may decide that a forked tongue or bearlike musk reduces Charisma, while batlike ears reduce Resolve (“all those distracting sounds”). If nothing immediately occurs to you, the feature reduces Intelligence or Manipulation. The number of features a Gangrel manifests equals their Bane Severity. If your character Rides the Wave of their frenzy (see p. 219) you can choose only one feature to manifest, thus taking only one penalty to their Attributes

    Advantages & Flaws

    Criminal contacts

    Notes

    Inspiration 11

    Blood Potency

    Blood Surge

    4

    Mend Amount

    4 superficial

    Power Bonus

    4 dice

    Rouse Reroll

    4 and below

    Feeding Penalty

    Animal and bagged blood slakes no Hunger - Slake 2 less Hunger per human - Must drain and kill a human to reduce Hunger below 3

    Bane Severity

    4

    Experience

    Total Experience:
    20
    Spent Experience:

    Background

    True age: 900+
    Apparent age: 30
    Date of Birth: ???
    Date of Death: ???

    Created by

    Teilwal.

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