Biosynthetic Nanites | Item | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Biosynthetic Nanites - ITEM 6
AUGMENTATIONSKINCYBERNETIC

Bulk -; Activate Free Action;

Once injected into the body, these nanites congregate just under the epidermis and can quickly replicate to heal bodily injuries. This augmentation allows you to spend 1 Resolve Point as a swift action to activate the nanites’ treat wounds capability, instantly regaining a number of Hit Points depending on the model of biosynthetic nanites you have installed. In addition, once per day as a full action as long as you have Resolve Points remaining, you can overcharge the nanites to gain an amount of fast healing depending on the model of biosynthetic nanites you have installed for 1 minute. If you do so, you can’t activate the treat wounds capability of the augmentation until the next time you rest for 10 minutes to regain Stamina Points.

Type MK I; Level 5; Price 4450 SN;
  • Treat Wounds
  • Fast Healing-2


 

Type MK II; Level 9; Price 13700 SN;
  • Treat Wounds
  • Fast Healing-3

Type MK III; Level 13; Price 50900;
  • Treat Wounds
  • Fast Healing-6


Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Item

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