| Character Name |
|---|
| Spire Guard |
| Player Name |
| Age |
| Race |
| Human |
| Height |
|---|
| Body Type |
| Disabling Characteristics |
| -2 General Knowledge (about any non-Grayden ethnicity/location) |
| Attribute: STRENGTH | ||||||||
|---|---|---|---|---|---|---|---|---|
| STR |
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| For each additional point in STR: severity in injury can be reduced once every combat encounter | ||||||||
| Skills (+STR) | ||||||||
| Endurance |
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| Athletics |
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| Grip |
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| Swim |
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| Throw |
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| Attribute: REFLEX | ||||||||
|---|---|---|---|---|---|---|---|---|
| REF |
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| For each additional point in REF: Turn Priority is Higher at the beginning of combat encounters | ||||||||
| Skills (+REF) | ||||||||
| Perception |
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| Acrobatics |
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| Ride/Pilot |
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| Sleight of Hand |
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| Stealth |
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| Attribute: INTELLIGENCE | ||||||||
|---|---|---|---|---|---|---|---|---|
| INT |
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| For each additional point in INT: Receive 3 additional Skill Points to spend in character creation | ||||||||
| Skills (+INT) | ||||||||
| General Knowledge |
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| Deception |
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| Infiltration |
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| Persuasion |
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| Survival |
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| Vocation: Spire Guard (STR) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 6 | |
| Skills | ||||||
| Reach (spear) (CBT) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 7 | |
| medium (Shortsword) (CBT) | ||||||
| +1 | +2 | +3 | +4 | b3 | 6 | |
| Military Politics (INT) | ||||||
| +1 | +2 | +3 | +4 | b3 | 4 | |
| Vocation: Spire Guard Commander (STR) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 7 | |
| Skills | ||||||
| large (Longsword) (CBT) | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b3 | 8 | |
| Military Politics (INT) | ||||||
| +1 | +2 | +3 | +4 | b3 | 5 | |
| Leadership (INT) | ||||||
| +1 | +2 | +3 | +4 | b3 | 6 | |
| N/A | ||||||
|---|---|---|---|---|---|---|
| +1 | +2 | +3 | +4 | b0 | N/A | |
| Skills | ||||||
| None. |
| Injuries | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||
| When the level of injury exceeds your BASE ROLL (3) + ATTRIBUTE POINTS, you fall unconscious. | ||||||||||||||||
| Lingering Injuries / Penalties | ||||||||||||||||
| None. | ||||||||||||||||
| Armour | ||||||||||||||||
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| Destiny Points | |||||
|---|---|---|---|---|---|
| Commerce Points | ||||||||||||||||||
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