| +0 | Strength | 
| +2 | Dexterity | 
| +2 | Constitution | 
| +1 | Intelligence | 
| +3 | Wisdom | 
| +2 | Charisma | 
| +2 | Acrobatics | 
| +3 | Animal Handling | 
| +1 | Arcana | 
| +0 | Athletics | 
| +4 | Deception | 
| +3 | History | 
| +1 | Insight | 
| +1 | Intimidation | 
| +1 | Investigation | 
| +3 | Medicine | 
| +1 | Nature | 
| +3 | Perception | 
| +1 | Performance | 
| +1 | Persuasion | 
| +1 | Religion | 
| +2 | Sleight of Hands | 
| +2 | Stealth | 
| +3 | Survival | 
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Common [Finesse, Light]
| Type | Damage | Damage | Range | Properties | 
|---|---|---|---|---|
| Martial | 1d6 | Slashing | 
Cost: 25 gp Weight: 3 lb
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB
0-level (Cantrip) Transmutation
Whispering to the spirits of nature, you create one of the following effects within range:
Xanathar's Guide to Everything , pg. 158
0-level (Cantrip) Conjuration
Statblocks for your Trinkets, businesses, building, castles, empires.