| +0 | Strength |
| +2 | Dexterity |
| +2 | Constitution |
| +1 | Intelligence |
| +3 | Wisdom |
| +2 | Charisma |
| +2 | Acrobatics |
| +3 | Animal Handling |
| +1 | Arcana |
| +0 | Athletics |
| +4 | Deception |
| +3 | History |
| +1 | Insight |
| +1 | Intimidation |
| +1 | Investigation |
| +3 | Medicine |
| +1 | Nature |
| +3 | Perception |
| +1 | Performance |
| +1 | Persuasion |
| +1 | Religion |
| +2 | Sleight of Hands |
| +2 | Stealth |
| +3 | Survival |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Common [Finesse, Light]
| Type | Damage | Damage | Range | Properties |
|---|---|---|---|---|
| Martial | 1d6 | Slashing |
Cost: 25 gp Weight: 3 lb
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB
0-level (Cantrip) Transmutation
Whispering to the spirits of nature, you create one of the following effects within range:
Xanathar's Guide to Everything , pg. 158
0-level (Cantrip) Conjuration
Statblocks for your Trinkets, businesses, building, castles, empires.
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