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Rage (Ex) in Pathfinder 1e

Rage (Ex)

Barbarian Class Feature


Prerequisite(s)

Barbarian

Benefits

A barbarian can call upon inner reserves of strength and ferocity, granting her additional combat prowess. Starting at 1st level, a barbarian can rage for a number of rounds per day equal to 4 + her Constitution modifier.
  • At each level after 1st, she can rage for 2 additional rounds.
  • Temporary increases to Constitution, such as those gained from rage and spells like bear’s endurance, do not increase the total number of rounds that a barbarian can rage per day.
  • A barbarian can enter rage as a free action.
  • The total number of rounds of rage per day is renewed after resting for 8 hours, although these hours do not need to be consecutive.
  • While in rage, a barbarian gains a +4 morale bonus to her Strength and Constitution, as well as a +2 morale bonus on Will saves.
  • In addition, she takes a –2 penalty to Armor Class.
  • The increase to Constitution grants the barbarian 2 hit points per Hit Dice, but these disappear when the rage ends and are not lost first like temporary hit points.
  • While in rage, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.
  • A barbarian can end her rage as a free action and is fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage.
  • A barbarian cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat.
  • If a barbarian falls unconscious, her rage immediately ends, placing her in peril of death.

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