Excal-heim
Small Demigod(Celestial Gnome, Engineer, Any
Legendary Resistance (3/Day). If Dr. Anxiety fails a saving throw, he can choose to succeed instead.
Siege Monster. Dr. Anxiety deals double damage to objects and structures.
Drops Gauss Rifle, Nightfall, a number of Implosion Grenade, D20 Grenade, and Grenades, and trinkets worth 250,000 gp
Gauss Rifle. Ranged Weapon Attack: +21 to hit, Range 240/320ft, one target. Hit: 30 2d12+17 Piercing + 20 2d6+13 Lightning damage.
Nightfall. Ranged Weapon Attack: +17 to hit, Range 40/160ft, one target. Hit: 25 1d8+21 Piercing damage.
Midnight. Ranged Weapon Art: +17 to hit, range 80ft, targets up to 4 separate creatures within range. Hit: 25 1d8+21 Piercing damage.
Dr. Anxiety can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Dr. Anxiety regains spent legendary actions at the start of his turn.
Detect. Dr. Anxiety makes a Wisdom (Perception) check.
Move. Dr. Anxiety moves up to half its speed.
Attack (Costs 2 Actions). Dr. Anxiety makes one Nightfall attack.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!