You can modify a spell to become more tenacious when its targets resist its effect.
Whenever a creature targeted by a persistent spell or within its area succeeds on its saving throw against the spell, it must make another saving throw against the effect. If a creature fails this second saving throw, it suffers the full effects of the spell, as if it had failed its first saving throw.
Level Increase:
+2 (a persistent spell uses up a spell slot two levels higher than the spell’s actual level.)
Spells that do not require a saving throw to resist or lessen the spell’s effect do not benefit from this feat.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!