| The sounds of devastation rise from the diorama, and a beam of shimmering energy lances outward from the tiny model of Gauntlight. | |
| Perception | Stealth DC 20 (expert) | 
| Skills | Disable DC 20 Thievery (trained) to quickly deactivate the model of Gauntlight before it triggers, or DC 23 Stealth (trained) to creep by a trap without triggering it | 
| STR +0 , DEX +0 , CON +0 , INT +0 , WIS +0 , CHA +0 | |
| Items | Ranged | 
| AC | 21 | 
| Saving Throws | Fort +15, Ref +8, Will 0 | 
| HP | 56 - Immunities critical hits, object immunities, precision damage - Resistances Hardness 8 | 
| Ranged | apocalypse beam  +16  (range 20 feet), Damage  Damage 
 | 
| Special Abilities | Apocalypse Beam  Trigger A creature steps within 10 feet of the back of a diorama alcove; Effect The trap fires
an apocalypse beam at that creature. Reset Each trap resets automatically after 1 hour |