Perception | +6, Darkvision |
Languages | Draconic, Common |
Skills | Acrobatics ?, Crafting +8, Stealth ? |
STR +? , DEX +? , CON +? , INT +? , WIS +? , CHA +? | |
Items | Leather Armour, Shortsword, Spear (3), Spike Trap (3) |
AC | ? |
Saving Throws | Fort ?, Ref ?, Will ? |
HP | ? |
Speed | Stride 25ft |
Melee | Strike spear +? Damage: d6+? |
Ranged | Strike spear +5 Damage: d6+? |
Special Abilities | Hurried Retreat Requirements The kobold trapmaster is adjacent to at least one enemy. Effect The kobold trapmaster strides up to its speed plus 5 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. It must end this movement in a space that's not adjacent to an enemy. Sneak Attack The kobold trapmaster deals an extra 1d6 precision damage to flat-footed creatures Quick Trap The kobold trapmaster deploys one spike trap in an adjacent square Spike Trap Once this trap is deployed, anyone who steps on the square it's in takes 2d8 piercing damage and must attempt a DC17 basic Reflex saving throw |