Character 2 - Human Fighter in The World of Cartyrion | World Anvil

Character 2 - Human Fighter

You grew up in the town of Dryad Falls, one of the larger settlements that can be found within the Feywood itself. Your parents owned and operated an inn near the northeast end of town, and the common room of that inn is where you spent a good deal of your childhood and teenage years. Because of that, you have been exposed to the fantastic stories told by adventurers who visited the inn, and have always had a yearning to experience some of that adventure for yourself.

But the family business came first. As you reached young adulthood, your aging parents relied on you more and more. You have done pretty much every job an innkeeper has to do, from sweeping the floors and cleaning the rooms above the common room to serving ales to the customers. You enjoyed the "barkeep" tasks... people were always friendly when they relied on you to pour their drinks. Of course, you occasionally had to deal with the unfriendly ones as well, and it's a good thing you inherited your strong physique from your father to enable you to do so.

You've acquired a few additional skills as well, thanks to some of the regulars at the inn. One in particular, a retired dwarven adventurer named Yasdrem Grayarm, even taught you how to wield a waraxe "like a proper dwarf in battle". You've learned the basics of using it two ways - either two-handed for, as Yasdrem would say, for maximum effect, or in one hand with a shield strapped to the other arm. As you learned these skills, though, you often wondered whether you would ever actually need them. Even in the worst bar brawls, war axes are generally frowned upon.

Your answer came recently, though. A fire destroyed the inn -- started when one boisterous customer knocked another into the hearthand splilled burning logs out into the room. Nobody was seriously harmed, but with the inn gone, and your parents getting on in years, you realized that rebuilding was not an option. This meant another source of income would be needed for your family. And so, with the axe and shield given to you as gifts by Yasdrem, as well as an old set of chainmail handed down for a few generations from some soldier relative of yours, you took to the road to seek your fortune.

You now find yourself at the Bugbear's Head Inn, deep in the Feywood, wondering when - if ever - you will actually find some adventure.

Pertinent Information


Race
Human
Heritage
Versatile
Background
Barkeep
Class
Fighter

Trained Skills
Athletics, Crafting, Diplomacy, Intimidation, Society, Alcohol Lore

Armor
Chain Mail, Steel Shield
Melee Attacks
Fist, Dwarven Waraxe, Dagger
Ranged Attacks
Thrown Dagger (10')

Physical Description

Humans’ physical characteristics are as varied as the world’s climes. Humans have a wide variety of skin and hair colors, body types, and facial features. Because of the migrations of human society groups driven by the Great Strife 2200 years ago, almost any skin, hair, and eye colors can be found everywhere humans live. Humans reach physical adulthood around the age of 15, though mental maturity occurs a few years later. A typical human can live to be around 90 years old.

Other Characteristics

As a Human...

You constantly strive to achieve greatness, either in your own right or on behalf of a cause, even while seeking to understand your purpose in the world. You will cherish your relationships with family and friends. Others, especially of other races, will respect your flexibility, your adaptability, and, in most cases, your open‑mindedness. They may distrust your intentions, fearing you seek only power or wealth. Until they get to know you, the won't be sure what to expect from you and are hesitant to assume your intentions.

As a Versatile Human...

Humanity’s versatility and ambition have fueled its ascendance to be the most common ancestry in most nations throughout the world. This manifests in your ability to pick up on skills, talents, or even traits of other races if they interest you. In your case, your exposure to a dwarven mentor as you learned fighter skills resulted in your developing a preference for dwarven weaponry.

As a Former Barkeep...

You mastered five specialties in your past career: hefting barrels, drinking, polishing steins, drinking, and drinking. You worked in a bar, where you learned how to hold your liquor and rowdily socialize. Mastering these talents may have improved your strength, stamina, and/or people skills.

As a Fighter...

You have developed skills and fighting techniques that make use not only of the weapon in your hand, but also the shield you carry for protection. You tend to be more disciplined and tactical in your fighting style than some of the other combat classes, and are much more effective at using your shield in versatile ways.


Cover image: The Inn from the Bridge over Daphinia's Stream by RPGDinosaurBob (with Flowscape)

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