| Name | Robert Day |
| Handle | Shanty |
| Role | Medtech |
| Role Ability | Medicine |
| Rank | 4 |
| Awareness Skills | BASE |
|---|---|
| Concentration (WILL) | 6 |
| Conceal/Reveal Object (INT) | - |
| Lip Reading (INT) | - |
| Perception (INT) | 11 |
| Tracking (INT) | - |
| Body Skills | BASE |
| Athletics (DEX) | 8 |
| Contortionist (DEX) | - |
| Dance (DEX) | - |
| Endurance (WILL) | - |
| Resist Torture/Drugs (WILL) | 5 |
| Stealth (DEX) | 9 |
| Control Skills | BASE |
| Drive Land Vehicle (REF) | - |
| Pilot Air Vehicle (REF) x2 | - |
| Pilot Sea Vehicle (REF) | - |
| Riding (REF) | - |
| Education Skills | BASE |
| Accounting (INT) | - |
| Animal Handling (INT) | - |
| Bureaucracy (INT) | - |
| Business (INT) | - |
| Composition (INT) | - |
| Criminology (INT) | - |
| Cryptography (INT) | - |
| Deduction (INT) | 12 |
| Education (INT) | 12 |
| Gamble (INT) | - |
| Education Skills | BASE |
|---|---|
| Language: Streetslang (INT) | 9 |
| Language: French (INT) | 11 |
| Language: English (INT) | 10 |
| Library Search (INT) | - |
| Local Expert: Your Home (INT) | 9 |
| Local Expert: Westbrook (INT) | 9 |
| Science: Biology (INT) | 11 |
| Tactics (INT) | - |
| Wilderness Survival (INT) | - |
| Fighting Skills | BASE |
| Brawling (DEX) | 9 |
| Evasion (DEX) | 12 |
| Martial Arts (DEX) x2 | - |
| Melee Weapon (DEX) | - |
| Performance Skills | BASE |
| Acting (COOL) | 7 |
| Ranged Weapon Skills | BASE |
| Archery (REF) | - |
| Autofire (REF) x2 | - |
| Handgun (REF) | - |
| Heavy Weapons (REF) x2 | - |
| Shoulder Arms (REF) | 11 |
| Social Skills | BASE |
|---|---|
| Bribery (COOL) | - |
| Conversation (EMP) | 9 |
| Human Perception (EMP) | 11 |
| Interrogation (COOL) | - |
| Persuasion (COOL) | 8 |
| Personal Grooming (COOL) | - |
| Streetwise (COOL) | - |
| Trading (COOL) | 6 |
| Wardrobe & Style (COOL) | - |
| Technique Skills | BASE |
| Air Vehicle Tech (TECH) | - |
| Basic Tech (TECH) | 12 |
| Cybertech (TECH) | 9 |
| Demolitions (TECH) x2 | - |
| Electronics/Security Tech (TECH) x2 | - |
| First Aid (TECH) | 9 |
| Forgery (TECH) | - |
| Land Vehicle Tech (TECH) | 8 |
| Paint/Draw/Sculpt (TECH) | - |
| Paramedic (TECH) x2 | 13 |
| Photography/Film (TECH) | - |
| Pick Lock (TECH) | - |
| Pick Pocket (TECH) | - |
| Sea Vehicle Tech (TECH) | - |
| Weaponstech (TECH) | 8 |
| Humanity | 63 / 64 |
| Hitpoints | 30 / 30 |
| Death Save | 5 |
| Seriously Wounded Threshold | 15 |
| Critical Injuries |
| Name | Damage | Ammo | ROF | Notes |
|---|---|---|---|---|
| Arasaka Sureshot | 5d6 | 4 | 1 | 2 Hands |
| Location | Type | SP | AP |
|---|---|---|---|
| Head | Light Armorjack | 11 | 0 |
| Body | Light Armorjack | 11 | 0 |
| Shield | None | 0 | 0 |
| Type | SP | AP | Cost | |
|---|---|---|---|---|
| Right Cybereye | Data | HL |
|---|---|---|
| Cybereye | installed | 5 |
| Microoptics | 400x mag | 1 |
| Targeting | +1 for Aimed Shot | 1 |
| Aliases | |
| Improvement Points | 10 / 110 |
| Reputation | 0: None |
| Reputation events | |
| Role specific lifepath | Ripperdoc (sometimes sub-contracts with Crisis Medical Center in Old Japan Town (p313)) |
| Addictions | None |
| Fashion | Nomad Leathers and Mirror Shades |
| Gear | 2 Smoke Grenades, Go bag (spare clothes, kibble), Medscanner, Medtech bag, airhypo, Agent, Flashlight (attached to shotty) |
| Ammo | 100 shells |
| Cash | 3860 eb |
| Housing | Container |
| Rent | 1000eb |
| Lifestyle | Good Prepack |
| Notes | Medicine 4 - Surgery 2 (X2=4+Int=11), Pharma 1 (Speedheal), Cryo 1 Operator 1 - Contacts & Clients: Local honcho, gang lord, local neighborhood leadership Reach: You can always find a place to source Cheap and Everyday items for your clients on a piece-bypiece basis, even if they are otherwise unavailable. Haggle: If successful, you can get 10% more or less than market price when buying or selling. Grease: You know the cultural ins-and-outs of your immediate neighborhood including all local gangs. |