| Name | Max Leblanc |
| Handle | Angel |
| Role | Netrunner / Tech |
| Role Ability | Interface(Net Act: 3) / UpgEx-2 / FabEx-4 / InvEx-0 / FldEx-0 |
| Rank | 4 / 3 |
| Awareness Skills | BASE |
|---|---|
| Concentration (WILL) | 10 |
| Conceal/Reveal Object (INT) | 9 |
| Lip Reading (INT) | - |
| Perception (INT) | 9 |
| Tracking (INT) | - |
| Body Skills | BASE |
| Athletics (DEX) | 8 |
| Contortionist (DEX) | - |
| Dance (DEX) | - |
| Endurance (WILL) | - |
| Resist Torture/Drugs (WILL) | - |
| Stealth (DEX) | 8 |
| Control Skills | BASE |
| Drive Land Vehicle (REF) | 10 |
| Pilot Air Vehicle (REF) x2 | - |
| Pilot Sea Vehicle (REF) | - |
| Riding (REF) | - |
| Education Skills | BASE |
| Accounting (INT) | - |
| Animal Handling (INT) | - |
| Bureaucracy (INT) | - |
| Business (INT) | - |
| Composition (INT) | 9 |
| Criminology (INT) | - |
| Cryptography (INT) | 11 |
| Deduction (INT) | - |
| Education (INT) | 9 |
| Gamble (INT) | 8 |
| Education Skills | BASE |
|---|---|
| Language: Streetslang (INT) | 9 |
| Language: English (INT) | 11 |
| Language: Creole (INT) | - |
| Language: Spanish (INT) | - |
| Library Search (INT) | - |
| Local Expert: Your Home (INT) | 9 |
| Local Expert: Pacifica (INT) | - |
| Local Expert: Badlands (INT) | - |
| Science: Computer Science (INT) | 11 |
| Science: Computer Engineering (INT) | 11 |
| Science: Musicology (INT) | - |
| Tactics (INT) | - |
| Wilderness Survival (INT) | - |
| Fighting Skills | BASE |
| Brawling (DEX) | 8 |
| Evasion (DEX) | 12 |
| Martial Arts (DEX) x2 | - |
| Melee Weapon (DEX) | - |
| Performance Skills | BASE |
| Acting (COOL) | - |
| Instrument: Guitar (TECH) | 12 |
| Instrument: Synthesizer (TECH) | - |
| Instrument: Keyboard (TECH) | - |
| Ranged Weapon Skills | BASE |
| Archery (REF) | - |
| Autofire (REF) x2 | 9 |
| Handgun (REF) | 14 |
| Heavy Weapons (REF) x2 | - |
| Shoulder Arms (REF) | - |
| Social Skills | BASE |
|---|---|
| Bribery (COOL) | - |
| Conversation (EMP) | 6 |
| Human Perception (EMP) | 6 |
| Interrogation (COOL) | - |
| Persuasion (COOL) | 8 |
| Personal Grooming (COOL) | 10 |
| Streetwise (COOL) | 10 |
| Trading (COOL) | - |
| Wardrobe & Style (COOL) | 10 |
| Technique Skills | BASE |
| Air Vehicle Tech (TECH) | - |
| Basic Tech (TECH) | 12 |
| Cybertech (TECH) | 10 |
| Demolitions (TECH) x2 | - |
| Electronics/Security Tech (TECH) x2 | 14 |
| First Aid (TECH) | 10 |
| Forgery (TECH) | 12 |
| Land Vehicle Tech (TECH) | - |
| Paint/Draw/Sculpt (TECH) | - |
| Paramedic (TECH) x2 | - |
| Photography/Film (TECH) | - |
| Pick Lock (TECH) | - |
| Pick Pocket (TECH) | - |
| Sea Vehicle Tech (TECH) | - |
| Weaponstech (TECH) | - |
| Humanity | 41 / 42 |
| Hitpoints | 40 / 40 |
| Death Save | 4 |
| Seriously Wounded Threshold | 20 |
| Critical Injuries |
| Name | Damage | Ammo | ROF | Notes |
|---|---|---|---|---|
| Nova Cityhunter | 3d6 | 14 | 2 | Exl+1/Smrt Lnk+1/Ex Mag / EB 500 |
| SMG-21k "Faltbar" | 3d6 | 40 | 1 | Std/Smrt Lnk + 1/Conc/ EB 500 |
| Location | Type | SP | AP |
|---|---|---|---|
| Head | Bodyweight Suit | 11 | 0 |
| Body | Bodyweight Suit | 11 | 0 |
| Shield | None | 0 | 0 |
| Type | SP | AP | Cost | |
|---|---|---|---|---|
| Kevar(H) | 8 | 0 | 50 | |
| Kevlar Face Mask + 1 | ||||
| Light Armorjack(B) | 12 | 0 | 100 | |
| Skin Tight Anti-Small Arms Jacket + 1 | ||||
| Skintight suit | 11 | 0 | 1000 | |
| 1 Hardware slot | ||||
| Left Cybereye | Data | HL |
|---|---|---|
| Cybereye | installed | 2 |
| Virtuality | Projects cyberspace imagery over user's view of the world. | 2 |
| Chyron | Projects subscreen into user's field of vision | 2 |
| Image Enchance | +2 Perception, Lip reading, Conceal/Reveal | 1 |
| Right Cybereye | Data | HL |
|---|---|---|
| Cybereye | installed | 2 |
| Image Enchance | +2 Perception, Lip reading, Conceal/Reveal | 2 |
| MicroOptics | Provides user with 400x magnification. | 2 |
| Virtuality | Projects cyberspace imagery over user's view of the world. | 2 |
| Neural Link | Data | HL |
|---|---|---|
| Interface Plugs | Plugs in wrist or head that allow connection to machines. | 2 |
| Aliases | Angel |
| Improvement Points | 210 / 840 |
| Reputation | 2: Stories have gotten around to immediate friends. |
| Reputation events | |
| Role specific lifepath | Clients: Local Nomads and Fixers who use you to keep their family systems secure. Program Dealer: Have a local Fixer supply programs in exchange for hack work. Enemies: Fixer or another client who wants your services exclusively. |
| Addictions | Retro-Sythcoke (20 EB Daily/ 600 EB Monthly) |
| Fashion | Three Button Long sleeve x 4 (BLK) Studded Jeans x 4 (BLK) Punk Rock Kicks x 4 (BLK&RED) Leather Jacket x 2 (BLK&RED) Earrings x 2 (Steel) 20 EB Skull Steel-Tech Halfmask x 2 (BLK) 100 EB |
| Gear | Laptop: Encryption 14 Cyber Deck Standard + 1(9/9) Slots / Rng: 6 [Equipped]: -Programs- Sword(1/1S) / Hellbolt(1/1S) Flak(1/1S) / Nervescrub(1/1S) / Dragon(1/2S) / Vrizzbolt(1/1S) -Mods- KRASH Barrier(2S) Insulated Wiring(1S) [Unequipped] Nervescrub Deckkrash Armor Cyberdeck poor qol. ----------------------------------------- Street Bike (Common) 35 DPD / 2 Seats / 20 Speed (Combat) / 130 MPH (15,000 EB) ----------------------------------------- |
| Ammo | Basic Heavy Pistol Ammo x 96 Heavy SMG Ammo x 147 EMP Heavy Ammo x 18 |
| Cash | 3360 |
| Housing | Nomad Camp |
| Rent | 250 EB / Month |
| Lifestyle | Generic Prepak 300 EB / Month |
| Notes | {Finances} Food: July Paid Rent: Jan-2021 Paid --------------------------------------- {Known People} Lasandra - Black Market Dealer Kurasu - Fixer - Japan Town - Freq. Ramen Shop Okina - Kurasu Muscle Sam Yamamoto - Taste of Takayama {Contacts} Morgan - Nomad Campee Felicity - Nomad Arms Dealer Santi' - Nomad Clan Leader Connor Mayhew - Media Mayhew - Cop Slimy Joe - Bartender Garret McCoy - Biker Ar'stax - Ripper Wolfgang - Solo Ronnie - Rocker Fritz - Nomad Net Runner ---------------------------------------- {Netrunner Actions} (Backdoor): Allows the Netrunner to break through Passwords and other obstructions in the Architecture. (Cloak): Allows the Netrunner to hide their actions in the Architecture before they leave. (Control): Allows the Netrunner to control things that are attached to the Architecture. (Eye-Dee): Allows the Netrunner to know what a found piece of data is and its value. (Pathfinder): Allows the Netrunner to learn the "map" of the Architecture. (Scanner): Allows the Netrunner to find out the locations of systems in an area. (Slide): Allows the Netrunner to slip away from one Black ICE that is following them. (Virus): Allows the Netrunner to leave a custom virus at the very core of the Architecture. (Zap): A basic Netrunner attack that works against both Programs and other Netrunners. --------------------------------------------- {Wisp} Anti-Personnel Black ICE | PER 4/ SPD 4 /ATT 4 / DEF 2 / REZ 15 | Does 1d6 damage direct to the enemy Netrunner's brain and lowers the amount of total NET Actions the Netrunner can accomplish on their next Turn by 1 (minimum 2). ---------------------------------------------- {Sword} Anti-Program Attacker | ATT 1 / DEF 0 / REZ 0 | Does 3d6 REZ to a Black ICE Program, or 2d6 REZ to a Non-Black ICE Program. ---------------------------------------------- {Hellbolt} Anti-Personnel Attacker | ATT 1 / DEF 0 / REZ 0 | Does 2d6 Damage direct to the enemy Netrunner's brain. Unless insulated, their Cyberdeck catches fire along with their clothing. Until they spend a Meat Action to put themselves out, they take 2 damage to their HP whenever they end their Turn. Multiple instances of this effect cannot stack. --------------------------------------------- {Flak} Defender | ATT 0 / DEF 0 / REZ 7 Reduces the ATK of all Non-Black ICE Attacker Programs run against you to 0 as long as this Program remains Rezzed. Only 1 copy of this Program can be running at a time. Each copy of this Program can only be used once per Netrun. ----------------------------------------- {Nervescrub} Anti-Personnel |ATT 0 / DEF 0 / REZ 0 | Enemy Netrunner's INT, REF, and DEX are each lowered by 1d6 for the next hour (minimum 1). The effects are largely psychosomatic and leave no permanent effects. |