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BACKGROUND
Name Jackson Voss
Handle X
Role fixer
Role Ability operator
Rank 4
INT 8
REF 5
DEX 7
TECH 4
COOL 6
WILL 5
LUCK 8
MOVE 6
BODY 5
EMP 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 7
Conceal/Reveal Object (INT) -
Lip Reading (INT) -
Perception (INT) 10
Tracking (INT) -
Body SkillsBASE
Athletics (DEX) 9
Contortionist (DEX) -
Dance (DEX) -
Endurance (WILL) -
Resist Torture/Drugs (WILL) -
Stealth (DEX) 9
Control SkillsBASE
Drive Land Vehicle (REF) -
Pilot Air Vehicle (REF) x2 -
Pilot Sea Vehicle (REF) -
Riding (REF) -
Education SkillsBASE
Accounting (INT) -
Animal Handling (INT) -
Bureaucracy (INT) -
Business (INT) 14
Composition (INT) -
Criminology (INT) -
Cryptography (INT) -
Deduction (INT) -
Education (INT) 10
Gamble (INT) -
Education SkillsBASE
Language: Streetslang (INT) 12
Library Search (INT) -
Local Expert: Your Home (INT) 14
Tactics (INT) -
Wilderness Survival (INT) -
Fighting SkillsBASE
Brawling (DEX) 9
Evasion (DEX) 13
Martial Arts (DEX) x2 -
Melee Weapon (DEX) -
Performance SkillsBASE
Acting (COOL) -
Ranged Weapon SkillsBASE
Archery (REF) -
Autofire (REF) x2 -
Handgun (REF) 9
Heavy Weapons (REF) x2 -
Shoulder Arms (REF) -
Social SkillsBASE
Bribery (COOL) 12
Conversation (EMP) 14
Human Perception (EMP) 14
Interrogation (COOL) -
Persuasion (COOL) 10
Personal Grooming (COOL) -
Streetwise (COOL) 12
Trading (COOL) 12
Wardrobe & Style (COOL) -
Technique SkillsBASE
Air Vehicle Tech (TECH) -
Basic Tech (TECH) -
Cybertech (TECH) -
Demolitions (TECH) x2 -
Electronics/Security Tech (TECH) x2 -
First Aid (TECH) 6
Forgery (TECH) 10
Land Vehicle Tech (TECH) -
Paint/Draw/Sculpt (TECH) -
Paramedic (TECH) x2 -
Photography/Film (TECH) -
Pick Lock (TECH) -
Pick Pocket (TECH) 10
Sea Vehicle Tech (TECH) -
Weaponstech (TECH) -
COMBAT
Humanity56 / 80
Hitpoints35 / 35
Death Save5
Seriously Wounded Threshold18
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
SMG 2d6 150 1 Standard magazine - 30
Heavy Pistol 3d6 50 2 Standard magazine - 8
ARMOR
Location Type SP AP
Head None 0 0
Body None 0 0
Shield None 0 0
CUSTOM ARMOR
Type SP AP Cost
Light Armorjack (Body) 11 none 100
 A combination of Kevlar® and plastic meshes inserted into the weave of the fabric.
Light Armorjack (head) 11 none 100
 ''
CYBERWARE (HL: 24)
Cyberaudio Suite Data HL
Cyberaudio Suite installed 7
Amplified Hearing +2 to Perception for Checks involving hearing 3
Bug Detector Beeps when within 2m/yds of a listening device 2
VoiceStress Analyzer +2 to Human Perception and Interrogation Checks 3
Left Cyberleg Data HL
Skate Foot Inline skates built into feet. Can be concealed. Increases movement by 6m/yds when using Run Action 3
Right Cyberleg Data HL
Aliases X, _IlIlIIIlIl_, Èhrènduïl of the Sound
Improvement Points0 / 0
Reputation 0: None
Reputation events
Role specific lifepath - Broker deals between rival gangs.
  • All Data Pool messages and anonymous dead drops.
  • Local Nomads and Fixers who use you to set up transactions or deals.
  • Rival Fixer trying to beat you out for resources and parts
  • Addictions
    Fashion Urban Flash - Techwear
    Gear Agent - +2 to Library Search ; acts like a Disposable Cell Phone
    Lockpicking Set
    Urban Flash - bottoms, top, jacket, footwear, sunglasses, hat
    Ammo 150x SMG ammo 50x Heavy Pistol ammo
    Cash 780eb
    Housing Cube Hotel in Jig-Jig Street
    Rent 500eb
    Lifestyle kibble life....and the occasional school lunch
    Notes Haggle Rule: When haggling with a person, you roll COOL + Trading Skill + Your Operator Rank + 1d10 against their COOL + Trading Skill + Their Operator Rank (if they are a Fixer) + 1d10. If you succeed, you can make 1 deal of your Operator Rank or lower. Only 1 Fixer deal can be made per transaction
    LIFEPATH
    Cultural Origins
    Oceania
    Personality
    Rebellious, antisocial, and violent
    Clothing Style
    Urban Flash, though he reps the Arasaka Academy threads.
    Never without
    Fingerless gloves
    Hairstyle
    Short and curly
    Value Most
    Knowledge
    Feeling about people
    People are tools. Use them for your own goals then discard them.
    Most valued person
    himself.
    Most valued possession
    Personal journal, that he records his ideas, plans, etc.
    Family Background
    In blood, both of his parents are Corpo Execs.
    Childhood Environment
    Spent in a safe Corp Zone walled off from the rest of the City
    Family Crisis
    involved in a long-term conspiracy, organization, or association, such as a crime family or revolutionary group.
    Tragic Love Affairs
    When he was 12, he developed a parasocial relationship with an AI influencer; after she showed her AI boyfriend on a stream, he spiraled.
    Life Goals
    Figuring this whole growing up shit out.
    Friends
    Ilyanna Silverarrow - Best online friend and leader of Elfline{The_Eothwyrn} Peytan Nguyen - President of Arasaka Academy IB64 Chess Club Josselynn Yokokawa - childhood friend and classmate, seat-mates due to last name.
    Enemies
    Yosuke Sato - Bully who rules the school at Arasaka IB64, current mathletes captain.
    Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
    Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

    Created by

    Sayyum.

    System

    Cyberpunk RED

    Statblock Type

    Character Sheet

    Link/Embed