n Elvish captain leads a troop of soldiers who serve as security forces for a powerful individual, most often a high-ranking noble or very rich merchant, though this stat block could also represent a lower-ranking captain of the guard for the leader of a nation. A formidable opponent in their own right, the captain of the guard skillfully employs their troops to protect the life and health of their ward. Recall Knowledge - Humanoid (Society): DC 29 Unspecific Lore: DC 27 Specific Lore: DC 24 | |
Perception | +24 |
Languages | Tordic, Hvara |
Skills | Athletics +27 , Diplomacy +22 , Intimidation +24 , Legal Lore +23 , Society +20 , Warfare Lore +18 |
STR +8 , DEX +1 , CON +4 , INT +1 , WIS +4 , CHA +4 | |
Items | +1 Resilient breastplate, Composite Longbow (20 arrows), dagger, signal whistle, steel shield (Hardness 5, 20 HP, BT 10), +1 Grievous Striking Elven Curve Blade |
AC | 34 |
Saving Throws | Fort +23, Ref +21, Will +24 |
HP | 235 |
Speed | 30 ft |
Melee | ![]() |
Ranged | ![]() |
Special Abilities | Quick Coercion Whisper Elf Your ears are finely tuned, able to detect even the slightest whispers of sound. As long as you can hear normally, you can use the Seek action to sense undetected creatures in a 60-foot cone instead of a 30-foot cone. You also gain a +2 circumstance bonus to locate undetected creatures that you could hear within 30 feet with a Seek action. Aura of Command (aura, emotion, mental) 30 feet. The captain of the guard bolsters lower-level guards under their command, granting them a +1 status bonus to their attack rolls and a +2 status bonus to their Will saves. Bravery When the watch officer rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1. ![]() ![]() Elven Weapon Familiarity Elven Weapon Elegance Improved Dueling Riposte Shield Block Shield Warden When the captain has their shield raised, they can Shield Block when an attack is made against an adjacent ally. If they do, the shield prevents that ally from taking damage instead of the captain. Shielded Advance ![]() |
Spells |