n Elvish captain leads a troop of soldiers who serve as security forces for a powerful individual, most often a high-ranking noble or very rich merchant, though this stat block could also represent a lower-ranking captain of the guard for the leader of a nation. A formidable opponent in their own right, the captain of the guard skillfully employs their troops to protect the life and health of their ward. Recall Knowledge - Humanoid (Society): DC 29 Unspecific Lore: DC 27 Specific Lore: DC 24 | |
Perception | +24 |
Languages | Tordic, Hvara |
Skills | Athletics +27 , Diplomacy +22 , Intimidation +24 , Legal Lore +23 , Society +20 , Warfare Lore +18 |
STR +8 , DEX +1 , CON +4 , INT +1 , WIS +4 , CHA +4 | |
Items | +1 Resilient breastplate, Composite Longbow (20 arrows), dagger, signal whistle, steel shield (Hardness 5, 20 HP, BT 10), +1 Grievous Striking Elven Curve Blade |
AC | 34 |
Saving Throws | Fort +23, Ref +21, Will +24 |
HP | 235 |
Speed | 30 ft |
Melee | elven curve blade +28 +23 / +18 ] (Finesse, Forceful) Damage Slashing Sudden Charge Frequency once per round; Effect The watch officer Strides twice. If they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy. |
Ranged | composite longbow +21 +16 / +11 ] (Deadly d10 , Propulsive, Volley 30 ft), Damage Piercing |
Special Abilities | Quick Coercion Whisper Elf Your ears are finely tuned, able to detect even the slightest whispers of sound. As long as you can hear normally, you can use the Seek action to sense undetected creatures in a 60-foot cone instead of a 30-foot cone. You also gain a +2 circumstance bonus to locate undetected creatures that you could hear within 30 feet with a Seek action. Aura of Command (aura, emotion, mental) 30 feet. The captain of the guard bolsters lower-level guards under their command, granting them a +1 status bonus to their attack rolls and a +2 status bonus to their Will saves. Bravery When the watch officer rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1. Attack of Opportunity Shield Block Elven Weapon Familiarity Elven Weapon Elegance Improved Dueling Riposte Shield Block Shield Warden When the captain has their shield raised, they can Shield Block when an attack is made against an adjacent ally. If they do, the shield prevents that ally from taking damage instead of the captain. Shielded Advance Requirements The captain of the guard has their shield raised; Effect The captain of the guard presses forward, using their shield to push back foes. The captain Strides and Shoves, in either order. The multiple attack penalty doesn't apply to this Shove, though the Shove does count toward the captain's multiple attack penalty. |
Spells |