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BACKGROUND
Name Joshua Ferion
Handle Explosive
Role Solo/Nomad
Role Ability Combat Awareness/Moto
Rank 5/1
INT 6
REF 8
DEX 7
TECH 2
COOL 8
WILL 8
LUCK 7
MOVE 6
BODY 12
EMP 5 / 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 10
Conceal/Reveal Object (INT) -
Lip Reading (INT) -
Perception (INT) 12
Tracking (INT) -
Body SkillsBASE
Athletics (DEX) 9
Contortionist (DEX) -
Dance (DEX) -
Endurance (WILL) -
Resist Torture/Drugs (WILL) -
Stealth (DEX) 13
Control SkillsBASE
Drive Land Vehicle (REF) 14
Pilot Air Vehicle (REF) x2 -
Pilot Sea Vehicle (REF) -
Riding (REF) -
Education SkillsBASE
Accounting (INT) -
Animal Handling (INT) -
Bureaucracy (INT) -
Business (INT) 12
Composition (INT) -
Criminology (INT) -
Cryptography (INT) -
Deduction (INT) -
Education (INT) 8
Gamble (INT) -
Education SkillsBASE
Language: Streetslang (INT) 8
Engkish Italian (INT) 10
Ukranian, Russian and Spanish (INT) 7
Library Search (INT) -
Local Expert: Your Home (INT) 8
Tactics (INT) 7
Wilderness Survival (INT) -
Fighting SkillsBASE
Brawling (DEX) 13
Evasion (DEX) 13
Martial Arts (DEX) x2 -
Melee Weapon (DEX) -
Performance SkillsBASE
Acting (COOL) 14
Ranged Weapon SkillsBASE
Archery (REF) -
Autofire (REF) x2 -
Handgun (REF) 12
Heavy Weapons (REF) x2 12
Shoulder Arms (REF) 16
Social SkillsBASE
Bribery (COOL) -
Conversation (EMP) 9
Human Perception (EMP) 7
Interrogation (COOL) -
Persuasion (COOL) 14
Personal Grooming (COOL) -
Streetwise (COOL) 14
Trading (COOL) 11
Wardrobe & Style (COOL) 14
Technique SkillsBASE
Air Vehicle Tech (TECH) -
Basic Tech (TECH) -
Cybertech (TECH) -
Demolitions (TECH) x2 -
Electronics/Security Tech (TECH) x2 -
First Aid (TECH) 4
Forgery (TECH) -
Land Vehicle Tech (TECH) -
Paint/Draw/Sculpt (TECH) -
Paramedic (TECH) x2 -
Photography/Film (TECH) -
Pick Lock (TECH) -
Pick Pocket (TECH) -
Sea Vehicle Tech (TECH) -
Weaponstech (TECH) -
COMBAT
Humanity55 / 80
Hitpoints60 / 60
Death Save12
Seriously Wounded Threshold30
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
Assault Rifle 5d6 25 1 EQ, Underbarrel
Rocket Launcher 8d6 1 1 EQ
Heavy Pistol 3d6 8 2
Sniper 5d6 4 1
6 AP Nades 6d6
2 Incindiary 6d6
ARMOR
Location Type SP AP
Head Light Armorjack 11 0
Body Light Armorjack 11 0
Shield None 0 0
CUSTOM ARMOR
Type SP AP Cost
CYBERWARE (HL: 74)
Right Cybereye Data HL
Cybereye installed 7
Magnifying Scope 3
Targeter Scope 3
Teleoptics 3
Neural Link Data HL
Interface Plugs 8
Left Cyberleg Data HL
Jump Boosters
- 3
Right Cyberleg Data HL
Jump Boosters 3
-
Internal Cyberware Data HL
Audio Vox 2
Bone and Muscle Graft 11
Mr Studd 2
Racer Bracer 4
Fashionware Data HL
Biomonitor
Borgware Data HL
SWAT frame (Internal) You got no movement penalties for climbing and swimming 14
Aliases
Improvement Points0 / 0
Reputation 2: Stories have gotten around to immediate friends.
Reputation events
Role specific lifepath
Addictions
Fashion
Gear Agent, Anti Smog Breathing Mask
Ammo 100 rifle 25 pistol 2 ap rockets 100 sniper
Cash 750
Housing Cargo
Rent 1000
Lifestyle Kibble
Notes
LIFEPATH
Cultural Origins
Personality
Clothing Style
Never without
Hairstyle
Value Most
Feeling about people
Most valued person
Most valued possession
Family Background
Childhood Environment
Family Crisis
Tragic Love Affairs
Life Goals
Friends
Enemies
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

Created by

LAGames.

System

Cyberpunk RED

Statblock Type

Character Sheet

Link/Embed