Description
							You have started to see the thin places and shortcuts. You become an expert in 
Occultism.
 
You gain the 
Strange Step focus spell. It costs 1 Focus Point to cast a focus spell. This feat This feat grants a focus pool of 1 Focus Point that you can recover using the 
Refocus activity. You can Refocus by studying spaces, architecture, and layouts, and refill your focus pool. 
 
If you are not proficient in spells Weird Walker spells use your Class DC proficiency. Your spellcasting ability for Weird Walker spells is Wisdom. 
 
Strange Steps
          
             
	
			
			
				
				
                              TELEPORTATIONWEIRD WALKER
          
            
              | Traditions | Components | 
            
              | occult | somatic | 
            
              | Cast | Range | Target | Duration | Saving Throw | 
            
              |   | 5 feet | - | until the end of your next turn | - | 
            
              | Description | Trigger: An enemy misses you with a melee attack.
 You turn the movement of your dodge into a step at an odd angle, leaving onlookers baffled. Teleport 5 feet and become concealed.
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