Divridi
Medium Human, Diplomat, Chaotic Neutral
Armor Class 11
Hit Points 9
Speed:
30 ft
Saving Throws STR +1; *DEX +2; CON +1; *INT +4; WIS +1; CHA +2
Skills |
DEX |
ACROBATICS |
+0 |
|
WIS |
ANIMAL HANDLING |
+1 |
|
INT |
ARCANA |
+2 |
|
STR |
ATHLETICS |
+1 |
| P |
CHA |
DECEPTION |
+4 |
| P |
INT |
HIS |
+4 |
| P |
WIS |
INSIGHT |
+3 |
|
CHA |
INTIMIDATION |
+2 |
|
INT |
INVESTIGATION |
+2 |
|
WIS |
MEDICINE |
+1 |
|
INT |
NATURE |
+2 |
| P |
WIS |
PERCEPTION |
+3 |
|
CHA |
PERFORMANCE |
+2 |
| E |
CHA |
PERSUASION |
+6 |
|
INT |
RELIGION |
+2 |
| E |
DEX |
SLEIGHT OF HAND |
+4 |
|
DEX |
STEALTH |
+0 |
|
WIS |
SURVIVAL |
+1 |
Senses 13 PASSIVE WIS (PERCEPTION)
12 PASSIVE INT (INVESTIGATION)
13 PASSIVE WIS (INSIGHT)
Languages Common, Elvish, Gnomish, Thieves' Cant
Proficiency Bonus +2
Actions
Attacks per Action: 1
| ATTACK | RANGE | HIT/DC | DAMAGE | NOTES |
| Dagger
Melee Weapon |
20 (60) |
+3 |
1d4+1 Piercing |
Simple, Finesse, Light, Thrown, Range (20/60) |
| Dagger
Melee Weapon |
20 (60) |
+3 |
1d4+1 Piercing |
Simple, Finesse, Light, Thrown, Range (20/60) |
| Shortbow
Ranged Weapon |
80 (320) |
+2 |
1d6 Piercing |
Simple, Ammunition, Range, Two-Handed, Range (80/320) |
| Shortsword
Melee Weapon |
5 ft. Reach |
+3 |
1d6+1 Piercing |
Martial, Finesse, Light |
| Unarmed Strike
Melee Attack |
5 ft. Reach |
+3 |
2 Bludgeoning |
Actions in Combat
Attack, Cast a Spell, Dash, Disengage, Dodge, Grapple, Help, Hide, Improvise, Ready, Search, Shove,
Use an Object, Interact with an Object
Unarmed Strike
You can punch, kick, head-butt, or use a similar forceful blow and deal bludgeoning damage equal to 1 + STR modifier
Sneak Attack (Special)
Once per turn, you can deal an extra
1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don't need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.
Bonus Actions
Actions in Combat
Two-Weapon Fighting
Reactions
Actions in Combat
Opportunity Attack