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Divridi

Medium Human, Diplomat, Chaotic Neutral

Armor Class 11
Hit Points 9
Speed: 30 ft

STR

13
( +1 )

DEX

10
( +0 )

CON

12
( +1 )

INT

14
( +2 )

WIS

12
( +1 )

CHA

15
( +2 )

Saving Throws STR +1; *DEX +2; CON +1; *INT +4; WIS +1; CHA +2
Skills
DEX ACROBATICS +0
WIS ANIMAL HANDLING +1
INT ARCANA +2
STR ATHLETICS +1
P CHA DECEPTION +4
P INT HIS +4
P WIS INSIGHT +3
CHA INTIMIDATION +2
INT INVESTIGATION +2
WIS MEDICINE +1
INT NATURE +2
P WIS PERCEPTION +3
CHA PERFORMANCE +2
E CHA PERSUASION +6
INT RELIGION +2
E DEX SLEIGHT OF HAND +4
DEX STEALTH +0
WIS SURVIVAL +1
Senses 13 PASSIVE WIS (PERCEPTION) 12 PASSIVE INT (INVESTIGATION) 13 PASSIVE WIS (INSIGHT)
Languages Common, Elvish, Gnomish, Thieves' Cant
Proficiency Bonus +2

Actions

Attacks per Action: 1


ATTACKRANGEHIT/DCDAMAGENOTES
Dagger Melee Weapon 20 (60) +3
1d4+1
Piercing
Simple, Finesse, Light, Thrown, Range (20/60)
Dagger Melee Weapon 20 (60) +3
1d4+1
Piercing
Simple, Finesse, Light, Thrown, Range (20/60)
Shortbow Ranged Weapon 80 (320) +2
1d6
Piercing
Simple, Ammunition, Range, Two-Handed, Range (80/320)
Shortsword Melee Weapon
5 ft.
Reach
+3
1d6+1
Piercing
Martial, Finesse, Light
Unarmed Strike Melee Attack
5 ft.
Reach
+3
2
Bludgeoning
Actions in Combat Attack, Cast a Spell, Dash, Disengage, Dodge, Grapple, Help, Hide, Improvise, Ready, Search, Shove, Use an Object, Interact with an Object Unarmed Strike You can punch, kick, head-butt, or use a similar forceful blow and deal bludgeoning damage equal to 1 + STR modifier   Sneak Attack (Special) Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don't need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.

Bonus Actions

Actions in Combat Two-Weapon Fighting

Reactions

Actions in Combat Opportunity Attack


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