|
| +0 |
Str
Modifier
|
Strength
Score
|
10 |
|---|---|---|---|---|
|
| +1 |
Dex
Modifier
|
Dexterity
Score
|
12 |
|
| +1 |
Con
Modifier
|
Constitution
Score
|
12 |
|
| +1 |
Int
Modifier
|
Intelligence
Score
|
12 |
|
| +4 |
Wis
Modifier
|
Wisdom
Score
|
18 |
|
| +2 |
Cha
Modifier
|
Charisma
Score
|
14 |
| U | T | E | M | L |
|---|---|---|---|---|
| +2 |
| U | T | E | M | L |
|---|---|---|---|---|
| +2 |
| U | T | E | M | L |
|---|---|---|---|---|
| +2 |
| U | T | E | M | L |
|---|---|---|---|---|
| +2 |
| U | T | E | M | L |
|---|---|---|---|---|
| +0 |
| U | T | E | M | L |
|---|---|---|---|---|
| +0 |
| U | T | E | M | L |
|---|---|---|---|---|
| +0 |
| Save | Total | Mod | Prof | Item | Prof. Bonus | |
|---|---|---|---|---|---|---|
| Fortitude (CON) | 6 | 1 | 5 | 0 | 4 | |
| Reflex (DEX) | 1 | 1 | 0 | 0 | 0 | |
| Will (WIS) | 9 | 4 | 5 | 0 | 4 |
| U | T | E | M | L |
|---|---|---|---|---|
| +0 |
| U | T | E | M | L |
|---|---|---|---|---|
| +0 |
| Melee (Fencing) | Trained |
|---|---|
| Ranged (Firearms) | Trained |
| Rapier | 1d20+4 | 1d6+1 | Piercing |
|---|
| Coat Pistol | 1d20+7 | 1d8+4 | Piercing |
|---|
| Total | Prof. Mod | Ability Mod | Item Mod | Armor Mod | ||
|---|---|---|---|---|---|---|
| +4 | Acrobatics (dex) | 3 | 1 | 0 | 0 | |
| +1 | Arcana (int) | 1 | 0 | |||
| +3 | Athlethics (str) | 3 | 0 | 0 | 0 | |
| +1 | Crafting (int) | 1 | 0 | |||
| +5 | Deception (cha) | 3 | 2 | 0 | ||
| +5 | Diplomacy (cha) | 3 | 2 | 0 | ||
| +5 | Intimidation (cha) | 3 | 2 | 0 | ||
| +4 | Medicine (wis) | 4 | 0 | |||
| +7 | Nature (wis) | 3 | 4 | 0 | ||
| +4 | Occultism (int) | 3 | 1 | 0 | ||
| +2 | Performance (cha) | 2 | 0 | |||
| +4 | Religion (wis) | 4 | 0 | |||
| +4 | Society (int) | 3 | 1 | 0 | ||
| +4 | Stealth (dex) | 3 | 1 | 0 | 0 | |
| +4 | Survival (wis) | 4 | 0 | |||
| +1 | Thievery (dex) | 1 | 0 | 0 |
to consume it yourself, [pr:2a] to feed to someone else.| Total | Key | Prof | |
|---|---|---|---|
| 7 | 4 | 3 |
| Total | Base | Key | Prof |
|---|---|---|---|
| 17 | 10 | 4 | 3 |
| Per Day | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Current |

| D8 roll | Elemental Damage Type |
|---|---|
| 1 | Fire |
| 2 | Necrotic |
| 3 | Lightning |
| 4 | Psychic |
| 5 | Thunder |
| 6 | Poison | 7 | Cold |
| 8 | Radiant |
| Tier of the Spell | Damage |
|---|---|
| Tier -1 | No Damage, roll Minor Miscast, Spell Failed |
| Tier 0 | 1d6 |
| Tier I | 2d6+4 |
| Tier II | 5d6+4 |
| Tier III | 8d6+4 |

| Tier | Healing/Effect |
|---|---|
| Tier -1 | Spell Fails, Roll Minor Miscast |
| Tier 0 | Heal 1d8 |
| Tier I | Heal 2d8 +1/Shaman Level |
| Tier II | Heal 4d8 +2/Shaman Level |
| Tier III | Heal 6d8 +3/Shaman Level |
| Saving Throw (Attribute) | Proficiency | Save Modifier | Roll |
|---|---|---|---|
| Power Save (Strength) | Untrained | 0 | 1d20 |
| Logic Save (Intelligence) | Trained | +4 | 1d20+4 |
| Ego Save | Trained | +5 | 1d20+5 |
| Skill | Attribute | Proficiency | Roll |
|---|---|---|---|
| Bribery | Charisma | Trained | 1d20+5 |
| Intuition | Wisdom | Untrained | 1d20+4 |
| Fae Lore | Intelligence | Trained | 1d20+4 |
| Spell-Stitching | Wisdom | Trained | 1d20+8 |
Statblocks for your Feats and Ability.
Statblocks for your spells.