| 
       |   +0 | 
       Str 
      Modifier 
   | 
    
     Strength 
    Score 
   | 
  10 | 
|---|---|---|---|---|
| 
       |   +1 | 
       Dex 
      Modifier 
   | 
    
     Dexterity 
    Score 
   | 
  12 | 
| 
       |   +1 | 
       Con 
      Modifier 
   | 
    
     Constitution 
    Score 
   | 
  12 | 
| 
       |   +1 | 
       Int 
      Modifier 
   | 
    
     Intelligence 
    Score 
   | 
  12 | 
| 
       |   +4 | 
       Wis 
      Modifier 
   | 
    
     Wisdom 
    Score 
   | 
  18 | 
| 
       |   +2 | 
       Cha 
      Modifier 
   | 
    
     Charisma 
    Score 
   | 
  14 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +2 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +2 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +2 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +2 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +0 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +0 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +0 | 
| Save | Total | Mod | Prof | Item | Prof. Bonus | |
|---|---|---|---|---|---|---|
| Fortitude (CON) | 6 | 1 | 5 | 0 | 4 | |
| Reflex (DEX) | 1 | 1 | 0 | 0 | 0 | |
| Will (WIS) | 9 | 4 | 5 | 0 | 4 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +0 | 
| U | T | E | M | L | 
|---|---|---|---|---|
| +0 | 
| Melee (Fencing) | Trained | 
|---|---|
| Ranged (Firearms) | Trained | 
| Rapier | 1d20+4 | 1d6+1 | Piercing | 
|---|
| Coat Pistol | 1d20+7 | 1d8+4 | Piercing | 
|---|
| Total | Prof. Mod | Ability Mod | Item Mod | Armor Mod | ||
|---|---|---|---|---|---|---|
| +4 | Acrobatics (dex) | 3 | 1 | 0 | 0 | |
| +1 | Arcana (int) | 1 | 0 | |||
| +3 | Athlethics (str) | 3 | 0 | 0 | 0 | |
| +1 | Crafting (int) | 1 | 0 | |||
| +5 | Deception (cha) | 3 | 2 | 0 | ||
| +5 | Diplomacy (cha) | 3 | 2 | 0 | ||
| +5 | Intimidation (cha) | 3 | 2 | 0 | ||
| +4 | Medicine (wis) | 4 | 0 | |||
| +7 | Nature (wis) | 3 | 4 | 0 | ||
| +4 | Occultism (int) | 3 | 1 | 0 | ||
| +2 | Performance (cha) | 2 | 0 | |||
| +4 | Religion (wis) | 4 | 0 | |||
| +4 | Society (int) | 3 | 1 | 0 | ||
| +4 | Stealth (dex) | 3 | 1 | 0 | 0 | |
| +4 | Survival (wis) | 4 | 0 | |||
| +1 | Thievery (dex) | 1 | 0 | 0 | 
 to consume it yourself, [pr:2a] to feed to someone else.| Total | Key | Prof | |
|---|---|---|---|
| 7 | 4 | 3 | 
| Total | Base | Key | Prof | 
|---|---|---|---|
| 17 | 10 | 4 | 3 | 
| Per Day | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 
| Current | 

| D8 roll | Elemental Damage Type | 
|---|---|
| 1 | Fire | 
| 2 | Necrotic | 
| 3 | Lightning | 
| 4 | Psychic | 
| 5 | Thunder | 
| 6 | Poison | 7 | Cold | 
| 8 | Radiant | 
| Tier of the Spell | Damage | 
|---|---|
| Tier -1 | No Damage, roll Minor Miscast, Spell Failed | 
| Tier 0 | 1d6 | 
| Tier I | 2d6+4 | 
| Tier II | 5d6+4 | 
| Tier III | 8d6+4 | 

| Tier | Healing/Effect | 
|---|---|
| Tier -1 | Spell Fails, Roll Minor Miscast | 
| Tier 0 | Heal 1d8 | 
| Tier I | Heal 2d8 +1/Shaman Level | 
| Tier II | Heal 4d8 +2/Shaman Level | 
| Tier III | Heal 6d8 +3/Shaman Level | 
| Saving Throw (Attribute) | Proficiency | Save Modifier | Roll | 
|---|---|---|---|
| Power Save (Strength) | Untrained | 0 | 1d20 | 
| Logic Save (Intelligence) | Trained | +4 | 1d20+4 | 
| Ego Save | Trained | +5 | 1d20+5 | 
| Skill | Attribute | Proficiency | Roll | 
|---|---|---|---|
| Bribery | Charisma | Trained | 1d20+5 | 
| Intuition | Wisdom | Untrained | 1d20+4 | 
| Fae Lore | Intelligence | Trained | 1d20+4 | 
| Spell-Stitching | Wisdom | Trained | 1d20+8 | 
Statblocks for your Feats and Ability.
Statblocks for your spells.