Area Controll.: When a creature enters the Crossbowman's range while wielding a Crossbow, they can use their reaction to shoot a warning shot at that creature, reducing the creatures remaining movement for that turn is reduced by 10 ft.
Heavy Crossbow.: Ranged Weapon Attack: +4 to hit, ranged 100/400 ft., one target. Hit: 1d10+2 piercing damage. Shortsword.: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6+2 piercing damage.