Remove these ads. Join the Worldbuilders Guild

Heavy Crossbowman (Soldier) CR: 1/2

Medium humanoid, any alignment
Armor Class: 16 (Scale mail)
Hit Points: 3d8+6
Speed: 30 ft

STR

12 +1

DEX

14 +2

CON

14 +2

INT

10 +0

WIS

12 +1

CHA

10 +0

Skills: Perception +3, Acrobatics +4
Senses: Passive perception: 13
Languages: any one language (usually Common)
Challenge Rating: 1/2
Proficiency Bonus: +2

Area Controll.: When a creature enters the Crossbowman's range while wielding a Crossbow, they can use their reaction to shoot a warning shot at that creature, reducing the creatures remaining movement for that turn is reduced by 10 ft.

Actions

Heavy Crossbow.: Ranged Weapon Attack: +4 to hit, ranged 100/400 ft., one target. Hit: 1d10+2 piercing damage.   Shortsword.: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6+2 piercing damage.

Soldiers, specialized in ranged combat with Crossbows while in armor. They are mostly used for area controll, or defending a point.

Created by

Xanip.

Statblock Type

Monster

Link/Embed