Perception +13, Stealth +9, Survival +13, Athletics +10
Truesight 120 ft., Passive Perception 23
Gloamstalker's Whistle
Summons:
Her loyal companion, the Briar-Hound
Huntmaster's Call
Summons:
3 Thornshadow Wolves and 1 Thornshadow Alpha
These creatures are a manifestation of the curse and burst from shadowed roots
Cursed Shapechanger
Bonus action to shift into:
Thornwolf Hybrid (Cursed fey werewolf)
Shadowed Wolf (Large fey direwolf)
Humanoid (While cursed, she cannot revert to full humanoid without breaking the curse.)
Terrifying Presence
Creatures that start their turn within 30 ft. and can see her must succeed on a DC 17 Wisdom save or be frightened until the start of their next turn.
Thorn mind Frenzy
Whenever Lyriealla is reduced to 50% or 25% HP, she enters frenzy:
She immediately gains Advantage on all attacks for her next turn.
All creatures within 20 ft. take 12 (2d12) psychic damage
She can make one additional claw attack per turn.
Magical Resistance
Advantage on saving throws vs spells and magical effects
Dark Fey Regeneration
Regains 20 hit points per round while in a forest or corrupted terrain.
Stops if she takes radiant damage the previous round.
Multiattack
She makes three attacks two with claws and one with Thornbite.
Thorned Claws
Melee Attack: +10 to hit, reach 10ft.
Hit: 17(2d10+6) Slashing + 13(3d8)
Target must succeed on DC 18 CON save or be restrained by thorned vines that sprout from the wound
Creature can use action to repeat the save
Thornbite
Melee Attack: +10 to hit, reach 5ft.
Hit: 21 (3d10+5) piercing + 10 (3d6) psychic
If target is restrained, she deals an extra 17 (5d6) necrotic
Shadowstep Ambush (Recharge 4-6)
Teleport up to 60ft.
Her next attack has advantage and deals an additional 28 (8d6) psychic
Corrupting Howl
All creatures of her choice within 60ft. must make a DC 20 WIS save or take:
33 (6d10) psychic damage
Become frightened
and their speed is halve for 1 minute
Repeat save at end of turn to end effect
Bramble Burst
A creature within 15ft. must make a DC 18 DEX save or take 21 (6d6) piercing and be knocked prone
Stalk
Move up to half movement without provoking opportunity.
Vine Snare
When a creature hits her with a melee attack, she may force a DC 18 DEX save or restrain the attacker in thorned vines.
Shadow Pounce
Move up to 20ft. and make one claw attack.
Predators Focus
She gains advantage on her next attack.
Thorn Spray (Cost 2 Actions)
Creatures in a 15ft. cone must make a DC18 DEX save or take
18 (4d8) piercing + 9 (2d8) poison
Half piercing on save
Nightmare Leap (Cost 3 Actions)
Teleport up to 60ft. to a space within 5ft. of a creature and make a Thornbite attack at advantage
(If fought in her corrupted glade)
On initiative count 20 (losing ties)
Thorn Vine Surge
All ground in a 30ft. radius of a point becomes difficult terrain and attempts to restrain on creature (DC 20 str save)
Maddening Whispers
The dark fey whisper through the shadowed trees
Three creatures must make a DC 22 Wis save or take 15 psychic damage and have disadvantage on their next attack.
Shadow Bloom
A 20ft. radius erupts with black flowers.
Creatures inside must make DC 22 CON save or take 21 (6d6) necrotic
A corrupted, shadowed glade steeped in an unnatural darkness that attempts to swallow any source of light.
(Treat this environment as under the effect of dim light regardless of light sources, natural or magical)
Animals behave unnaturally, hunting in coordinated packs.
Thorned vines grow overnight, oozing black ichor.
Whispers echo through the trees, mimicking loved ones.
At night, glowing wolf-eyes appear in the dark, watching intruders.
Once a radiant guardian of Oberon, Lyriealla’s spirit was shattered when a dark archfey cursed her with the Thorn mind Blight. Her will is splintered, her hunt eternal… and now she hunts anything that breathes.
Dark, corrupted, cursed or Feywild environments