Lyriella Fellwind, The Mad Huntress of the Gloam CR: 16

Large fey, shapechanger, chaotic evil
Armor Class: 20
Hit Points: 328 (36d10+120)
Speed: 40 ft , swim: 10 ft , climb: 30 ft

STR

20 +5

DEX

18 +4

CON

18 +4

INT

12 +1

WIS

18 +4

CHA

16 +3

Saving Throws: Dex +9, Wis +9, Con +9
Skills:

Perception +13, Stealth +9, Survival +13, Athletics +10

Damage Resistances: Cold, Lightning, Psychic; Bludgening/Piercing/Slashing (nonmagical)
Damage Immunities: Poison
Condition Immunities: Charmed, Frightened, Poisoned, Stunned
Senses:

Truesight 120 ft., Passive Perception 23

Languages: Sylvan, Elvish, Common
Challenge Rating: 16 ( 15,000 XP)

1/day:

Gloamstalker's Whistle

Summons:

Her loyal companion, the Briar-Hound

2/day:

Huntmaster's Call

Summons:

3 Thornshadow Wolves and 1 Thornshadow Alpha

These creatures are a manifestation of the curse and burst from shadowed roots


Cursed Shapechanger

Bonus action to shift into:

Thornwolf Hybrid (Cursed fey werewolf)

Shadowed Wolf (Large fey direwolf)

Humanoid (While cursed, she cannot revert to full humanoid without breaking the curse.)

Terrifying Presence

Creatures that start their turn within 30 ft. and can see her must succeed on a DC 17 Wisdom save or be frightened until the start of their next turn.

Thorn mind Frenzy

Whenever Lyriealla is reduced to 50% or 25% HP, she enters frenzy:

She immediately gains Advantage on all attacks for her next turn.

All creatures within 20 ft. take 12 (2d12) psychic damage

She can make one additional claw attack per turn.

Magical Resistance

Advantage on saving throws vs spells and magical effects

Dark Fey Regeneration

Regains 20 hit points per round while in a forest or corrupted terrain.

Stops if she takes radiant damage the previous round.

Actions

Multiattack

She makes three attacks two with claws and one with Thornbite.

Thorned Claws

Melee Attack: +10 to hit, reach 10ft.

Hit: 17(2d10+6) Slashing + 13(3d8)

Target must succeed on DC 18 CON save or be restrained by thorned vines that sprout from the wound

Creature can use action to repeat the save

Thornbite

Melee Attack: +10 to hit, reach 5ft.

Hit: 21 (3d10+5) piercing + 10 (3d6) psychic

If target is restrained, she deals an extra 17 (5d6) necrotic

Shadowstep Ambush (Recharge 4-6)

Teleport up to 60ft.

Her next attack has advantage and deals an additional 28 (8d6) psychic

Corrupting Howl

All creatures of her choice within 60ft. must make a DC 20 WIS save or take:

33 (6d10) psychic damage

Become frightened

and their speed is halve for 1 minute

Repeat save at end of turn to end effect

Bonus Actions

Bramble Burst

A creature within 15ft. must make a DC 18 DEX save or take 21 (6d6) piercing and be knocked prone

Stalk

Move up to half movement without provoking opportunity.

Reactions

Vine Snare

When a creature hits her with a melee attack, she may force a DC 18 DEX save or restrain the attacker in thorned vines.

Legendary Actions

Shadow Pounce

Move up to 20ft. and make one claw attack.

Predators Focus

She gains advantage on her next attack.

Thorn Spray (Cost 2 Actions)

Creatures in a 15ft. cone must make a DC18 DEX save or take

18 (4d8) piercing + 9 (2d8) poison

Half piercing on save

Nightmare Leap (Cost 3 Actions)

Teleport up to 60ft. to a space within 5ft. of a creature and make a Thornbite attack at advantage

Lair Actions

(If fought in her corrupted glade)

On initiative count 20 (losing ties)

Thorn Vine Surge

All ground in a 30ft. radius of a point becomes difficult terrain and attempts to restrain on creature (DC 20 str save)

Maddening Whispers

The dark fey whisper through the shadowed trees

Three creatures must make a DC 22 Wis save or take 15 psychic damage and have disadvantage on their next attack.

Shadow Bloom

A 20ft. radius erupts with black flowers.

Creatures inside must make DC 22 CON save or take 21 (6d6) necrotic

A corrupted, shadowed glade steeped in an unnatural darkness that attempts to swallow any source of light.

(Treat this environment as under the effect of dim light regardless of light sources, natural or magical)

Regional Effects

Animals behave unnaturally, hunting in coordinated packs.

Thorned vines grow overnight, oozing black ichor.

Whispers echo through the trees, mimicking loved ones.

At night, glowing wolf-eyes appear in the dark, watching intruders.

Once a radiant guardian of Oberon, Lyriealla’s spirit was shattered when a dark archfey cursed her with the Thorn mind Blight. Her will is splintered, her hunt eternal… and now she hunts anything that breathes.

Suggested Environments

Dark, corrupted, cursed or Feywild environments


Created by

Aptasa.

Statblock Type

Monster

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