Dustriders
KAR-54 Muadin Assault Rifle
Weapon
Uncommon
Mods
Accessories
Barrel
Gas Piston
Magazine
Sight
Underslung Attachment
Magazine Size: 30 (each D12 counts as one shot)
Fire Modes: 3d12 (Burst), 2d12 (Controlled Burst), 1d12 (Single Shot) Piercing Damage
Cartridge: Rifle
Special Maneuver
Aimed Shot - Fire a single AP IV shot with a +5 bonus to hit, as an attack before moving on your turn.
Controlled Burst - Fire two AP III shots with a bonus to hit equal to your Proficiency Bonus, as an attack before moving on your turn.
Special Properties
Armor Piercing II
Wallbanger - Shots fired penetrate and bypass Cover, Unarmored Vehicle Paneling, and Shields
Loading: Uses a bonus action to fast reload (involves dropping the magazine to pick up later), requires a full action to reload
Jamming: On a critical failure, roll a 1D10, if it lands on a 1, the weapon is jammed and requires a bonus action (D&D 5e) or an action point (PF2E) to clear the jam
Handling: 2-handed
A pre-cataclysm assault rifle inspired by Armanov's D-47 (Which was phased out in favor of the D-74), it was an attempt by the Khadisar to nationalize the weapon design and nativize the firearms supply in the event that Northern Karrah could not supply sufficient licensed weaponry or worse, in the event that the Southern half of the continent went to war. It hits harder than the D-74 and uses a full powered rifle cartridge, granting it a slight edge in performance at long range over the D-74 as well as providing armor penetration. Its old age however means it's more difficult to modify.
| Type |
Damage |
Damage |
Range |
| Martial Ranged |
3d12 (Burst), 2d12 (Controlled Burst), 1d10 (Single Shot) Piercing Damage |
Piercing |
180/450 |
Weight: 7lbs