The most common skeletal minions are mere guardians. | |
Perception | +2; darkvision |
Skills | Acrobatics +6, Athletics +3 |
STR +2 , DEX +4 , CON +0 , INT -5 , WIS +0 , CHA +0 | |
Items | scimitar, shortbow (20 arrows) |
AC | 16 |
Saving Throws | Fort +2, Ref +8, Will +2 |
HP | 4, negative healing - Immunities death effects, disease, mental, paralyzed, poison, unconscious - Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5 |
Speed | 25 feet |
Melee | 1 action scimitar +6 (forceful, sweep), Damage 1d6+2 slashing 1 action claw +6 (agile, finesse), Damage 1d4+2 slashing |
Ranged | 1 action shortbow +6 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing |