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Skeleton Guard - creature -1
NEMEDIUMMINDLESSSKELETONUNDEAD

The most common skeletal minions are mere guardians.
Perception +2; darkvision
Skills Acrobatics +6, Athletics +3

STR +2 , DEX +4 , CON +0 , INT -5 , WIS +0 , CHA +0

Items scimitar, shortbow (20 arrows)
AC 16
Saving Throws Fort +2, Ref +8, Will +2
HP4, negative healing - Immunities death effects, disease, mental, paralyzed, poison, unconscious - Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 25 feet
Melee 1 action scimitar +6 (forceful, sweep), Damage 1d6+2 slashing
1 action claw +6 (agile, finesse), Damage 1d4+2 slashing
Ranged 1 action shortbow +6 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing

Created by

3theNet.

System

Pathfinder 2e

Statblock Type

Monster / NPC

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