| Species | Ogre |
| Size | Large |
| Type | Giant |
| Hit Dice | 3d6+3 (20) |
| Speed | 30 ft. (6 squares) |
| Abilities | Str 19, Dex 12, Con 13, Int 18, Wis 10, Cha 6 |
| Special Qualities | Darkvision 60 ft., Low-light vision, Natural Armor +2 |
| Environment | - |
| Organization | - |
| Treasure | Headband of Intellect +6; Vest of Resistance +1; Tongs of the Armorer ; Hammer of the Weaponsmith |
| Alignment | Lawful Good |
| Advancement | By character class |
| Level Adjustment | +1 |
| Skills |
|---|
| Appraise +4, Climb +2, Craft (Alchemy) +10, Craft (Armorsmithing) +14, Craft (Blacksmithing) +4, Craft (Carpentry) +3, Craft (Leatherworking) +3, Craft (Metalworking) +6, Craft (Weaponsmithing) +20, Knowledge (Architecture and Engineering) +5, Listen +3, Spellcraft +6, Spot +3. |
| Feats |
|---|
| Armor Proficiency: light, Brutal Throw, Rock Hurling, Open Minded, Simple Weapon Proficiency. |
| Combat | |
|---|---|
| Initiative | +1 |
| Armor Class (AC) | AC:16 (Flatfooted:15 Touch:11) |
| Base Attack | Atk +5 base melee, +2 base ranged |
| Attack | Maul +5 melee (2d8+7) |
| Full Attack | Maul +5 melee (2d8+7) |
| Space/Reach | 10 ft./10 ft. |
| Saves | Fort +3, Ref +3, Will +4 |