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Resonator

The sixth Placement. Resonators use their environment to their advantage.
hit dice: 1d8
hit points at 1st level: 8 + CON
hit points at higher levels: 1d8 + CON per level after 1st
armor proficiencies: None
weapon proficiencies: *backstory*
tools: *backstory*
saving throws: DEX, INT
skills: *backstory* + Acrobatics
starting equipment:
*backstory*
spellcasting:
Nada
class features:
No Limits, Element Combination
subclass options:
None
LevelAbilities

1
Simple Ground Resonation

2
Simple Ground Attack: Deal a 1d4 physical damage (choose your damage type, there has to be simple ground near you for this to work.)

3
Simple Ground Defense: Successfully rolling on a dex save halves the damage.

4
Ability Score Improvement

5
Racial Awakening: You feel your body change. Hidden race attributes are unlocked. Advanced Ground Resonation unlocked. Gain an extra attack.

6
Advanced Ground Attack: Deal a 1d12 + DEX physical damage (choose your damage type, any type of ground works.), Ability Score Improvement

7
Advanced Ground Defense: Successfully rolling a dex save makes you take no damage. Gain an extra attack.

8
Simple Liquid Resonation unlocked, Ability Score Improvement

9
Simple Liquid Attack: Deal a 1d4 piercing that ignores AC.

10
Aure Awakening: The energy flows through you. The flow of the world joins you. Increase DEX and INT by two, gain an extra attack. Duo Element Combination

11
Simple Liquid Defense: Gain +3 AC when active, wears off when hit.

12
Advanced Liquid Resonation unlocked, Advanced Liquid Attack: Deal a 1d12 piercing that ignores AC. Ability Score Improvement. Gain an extra attack.

13
Advanced Liquid Defense: Gain +5 AC when active, wears off when hit.

14
Simple Air Resonation unlocked, Ability Score Improvement

15
Simple Air Attack: Makes enemy Stunned on an unsuccessful save, makes enemies Prone on a successful save. Gain an extra attack.

16
Simple Air Defense: Receive advantage on an attack next turn when an enemy misses you. Ability Score Improvement

17
Advanced Air Resonation unlocked, Advanced Air Attack: Makes enemy Stunned on an unsuccessful save, makes enemies Prone on a successful save. Does DEX damage.

18
Advanced Air Defense: Receive advantage on all rolls next turn when an enemy misses you. Gain an extra attack.

19
Ability Score Improvement, Trio Element Combination

20
A double combination takes one action, a triple combination two actions. Gain expertise on all Dex skills, permanent advantage on Resonating, gain an extra attack.

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