| Species | Animal |
| Subspecies | Porpoise |
| Size | Medium |
| Type | Magical Beast (Extraplanar) |
| Hit Dice | 2d8+6 (15HP) |
| Speed | Swim 80 ft. (16 squares) |
| Abilities | Str 15, Dex 17, Con 17, Int 3, Wis 12, Cha 6 |
| Special Qualities | Blindsight 120 ft., hold breath, low-light vision, Darkvision 60ft, Resistance to acid, cold, and electricity 5, Spell Resistance 7 |
| Environment | Temperate aquatic in any good-aligned plane. |
| Organization | Solitary, pair, or school (3–20) |
| Treasure | None |
| Alignment | Always good (any) |
| Advancement | 3–4 HD (Medium 5–6 HD (Large) |
| Level Adjustment | - |
| Skills |
|---|
| Listen +8, Spot +7, Swim +10 |
| Feats |
|---|
| Weapon Finesse |
| Combat | |
|---|---|
| Initiative | +3 |
| Armor Class (AC) | 15 (+3 Dex, +2 natural), touch 13, flat-footed 12 |
| Base Attack | +1 |
| Attack | Slam +4 melee (2d4+2) |
| Full Attack | Slam +4 melee (2d4+2) |
| Space/Reach | 5 ft./5 ft. |
| Special Attacks | Smite Evil 1/day |
| Saves | Fort +6, Ref +6, Will +1 |
| Description |
|---|
| Porpoises are mammals that tend to be playful, friendly, and helpful. A typical porpoise is 4 to 6 feet long and weighs 110 to 160 pounds. The statistics presented here can describe any small whale of similar size. COMBAT Blindsight (Ex): Porpoises can “see” by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the porpoise to rely on its vision, which is approximately as good as a human’s. Hold Breath (Ex): A porpoise can hold its breath for a number of rounds equal to 6 x its Consitution score before it risks drowning. Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe. Skills: A porpoise has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *A porpoise has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsight is negated. |