| Name | Danny Goldbridge |
| Handle | GG |
| Role | Tech |
| Role Ability | Maker |
| Rank | 4 |
| Awareness Skills | BASE |
|---|---|
| Concentration (WILL) | 10 |
| Conceal/Reveal Object (INT) | - |
| Lip Reading (INT) | - |
| Perception (INT) | 5 |
| Tracking (INT) | - |
| Body Skills | BASE |
| Athletics (DEX) | 8 |
| Contortionist (DEX) | - |
| Dance (DEX) | - |
| Endurance (WILL) | - |
| Resist Torture/Drugs (WILL) | - |
| Stealth (DEX) | 8 |
| Control Skills | BASE |
| Drive Land Vehicle (REF) | 4 |
| Pilot Air Vehicle (REF) x2 | - |
| Pilot Sea Vehicle (REF) | - |
| Riding (REF) | - |
| Education Skills | BASE |
| Accounting (INT) | - |
| Animal Handling (INT) | - |
| Bureaucracy (INT) | - |
| Business (INT) | - |
| Composition (INT) | - |
| Criminology (INT) | - |
| Cryptography (INT) | - |
| Deduction (INT) | - |
| Education (INT) | 5 |
| Gamble (INT) | - |
| Education Skills | BASE |
|---|---|
| Language: Streetslang (INT) | 5 |
| Library Search (INT) | - |
| Local Expert: Your Home (INT) | 5 |
| Tactics (INT) | - |
| Wilderness Survival (INT) | - |
| Fighting Skills | BASE |
| Brawling (DEX) | 8 |
| Evasion (DEX) | 8 |
| Martial Arts (DEX) x2 | - |
| Melee Weapon (DEX) | - |
| Performance Skills | BASE |
| Acting (COOL) | - |
| Ranged Weapon Skills | BASE |
| Archery (REF) | - |
| Autofire (REF) x2 | - |
| Handgun (REF) | 5 |
| Heavy Weapons (REF) x2 | - |
| Shoulder Arms (REF) | - |
| Social Skills | BASE |
|---|---|
| Bribery (COOL) | - |
| Conversation (EMP) | 8 |
| Human Perception (EMP) | 8 |
| Interrogation (COOL) | - |
| Persuasion (COOL) | 7 |
| Personal Grooming (COOL) | - |
| Streetwise (COOL) | - |
| Trading (COOL) | - |
| Wardrobe & Style (COOL) | - |
| Technique Skills | BASE |
| Air Vehicle Tech (TECH) | - |
| Basic Tech (TECH) | - |
| Cybertech (TECH) | - |
| Demolitions (TECH) x2 | - |
| Electronics/Security Tech (TECH) x2 | - |
| First Aid (TECH) | 10 |
| Forgery (TECH) | - |
| Land Vehicle Tech (TECH) | - |
| Paint/Draw/Sculpt (TECH) | - |
| Paramedic (TECH) x2 | - |
| Photography/Film (TECH) | - |
| Pick Lock (TECH) | - |
| Pick Pocket (TECH) | - |
| Sea Vehicle Tech (TECH) | - |
| Weaponstech (TECH) | - |
| Humanity | 60 / 60 |
| Hitpoints | 45 / 45 |
| Death Save | 6 |
| Seriously Wounded Threshold | 23 |
| Critical Injuries |
| Name | Damage | Ammo | ROF | Notes |
|---|---|---|---|---|
| Heavy Pistol (excellent) | 3d6+2 | 100 | 2 | Smartgun link and Infared Nightvision scope |
| Assault Rifle (excellent) | 5d6+1 | 100 | 1 | |
| Popup Grenade Launcher | N/A | 1 | 1 | flashbang grenade |
| Cyberarm | 2d6 | N/A | 2 |
| Location | Type | SP | AP |
|---|---|---|---|
| Head | None | 0 | 0 |
| Body | Light Armorjack | 11 | 0 |
| Shield | None | 0 | 0 |
| Type | SP | AP | Cost | |
|---|---|---|---|---|
| Left Arm | Data | HL |
|---|---|---|
| Subdermal grip | For smart-gun (HL : 3 (1d6) | |
| Popup Grenade Launcher | A single shot Grenade Launcher installed in a Cyberarm. Weapon can be concealed. Requires a Cyberarm and takes up 2 Option Slots. |
| Right Arm | Data | HL |
|---|---|---|
| Skinwatch | Subdermal implant generates a constant LED readout of the current time and date visible through the skin. |
| Aliases | |
| Improvement Points | 35 / 90 |
| Reputation | 5: Others beyond your local area recognize your name. |
| Reputation events | |
| Role specific lifepath | Gun dealer |
| Addictions | |
| Fashion |
| Gear | Agent, Tech Bag, Anti-Smog Breathing Mask, Duct Tape, Flashlight, 2x Disposable Cell Phone, arc lighter with decorative asses all over it, aviator smart glasses, pop up bed & sleeping bag, lock picks and black duffel bag |
| Ammo | 196 basic |
| Cash | 7,206 |
| Housing | shipping container |
| Rent | |
| Lifestyle | |
| Notes | +1 on handgun and rifle attacks (excellent quality) 4 in Fabrication Expertise 4 in Upgrade Expertise |