Bounty hunters are constantly on the move, whether within city walls or the wilderness, trailing their fugitive quarries for captureā¦ or disposal. Often relying on stealth or deception as much as martial skill, bounty hunters employ a vast array of talents to accomplish their goals, not to mention to collect the hefty payout that follows. Recall Knowledge - Humanoid (Society): DC 19 Unspecific Lore: DC 17 Specific Lore: DC 14 | |
Perception | +14 |
Languages | Common |
Skills | Athletics +9 , Deception +10 , Diplomacy +8 , Intimidation +8 , Stealth +12 , Survival +10 |
STR +3 , DEX +4 , CON +1 , INT +0 , WIS +4 , CHA +1 | |
Items | crossbow (10 bolts), falchion, simple manacles, studded leather armor |
AC | 21 |
Saving Throws | Fort +9, Ref +12, Will +12 |
HP | 60 |
Speed | 25 feet |
Melee | Falchion +13 +8 / +3 (forceful, sweep), Damage Slashing ; |
Ranged | Crossbow +14 +9 / +4 (range increment 120 feet, reload 1), Damage Piercing ; |
Special Abilities | Hunt Prey (concentrate) The bounty hunter designates a single creature they can see and hear, or one they're Tracking, as their prey. The bounty hunter gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. This effect lasts until the bounty hunter uses Hunt Prey again. Precision Edge The first time the bounty hunter hits their hunted prey in a round, they deal an additional Precesion damage . Running Reload The bounty hunter Stride, Steps, or Sneaks, and then Interacts to reload. |
Source Bestiary pg. 178 |