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Staff of the elements in Dungeons & Dragons 5e

Convergence

Staff of the elements

Staff Magical Very Rare (this item requires attunement)

A +3 staff composed of an elder treant wood and the core of 4 elementals that float around the tip of it. with an arcane cristal in the middle, of medium size.   Attunement, Elemental link: When attuned to this staff you can use one of its charges to infuse yourself with the energy of an elemental for 10 minutes. Each one has a different effect. Earth: You become immune to lightning and poison damage, and resistant to bludgeoning, slashing or piercing damage, all your attacks deal an additional 2d4 bludgeoning damage per spell level as well as knocking down oponents who fail a strength saving throw. Sadly you become vulnerable to thunder damage while under this effect. Water: You become immune to acid and poison damage, as well as resistant to fire damage, all your attacks deal an additional 2d6 cold damage per spell level and your enemies must make a Constitution save or be slowed down to half their movement. You become vulnerable to lightning. Air: You become immune to thunder damage as well as poison. All your attacks deal an additional 2d6 thunder damage per spell level and deafen enemies who fail a constitution save. You are vulnerable to fire damage. Fire. You become immune to fire and poison damage. All your attacks deal an additional 2d8 fire damage per spell level. You become vulnerable to cold damage.   Once you use one of the orbs power, you must wait for them to recharge until the next dawn.

Cost: 34.000gp Weight: 10lb


 

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