Amulet of Time - 3 Slots
(replenish if time is drained from organic target with touch)
Basic spells =1 Slot
Ultimate spells = 3 Slots
Multiverse Wisdom - Knowledge of the the past, the hidden and the occult, the multiverse and the beyond,(Knowledge of multiple events happened in the past, lore of important characters, artefacts or magic).
Undeniable Fate (Passive): Increase Max Destiny Points capacity by 1. (scale with Chronomancy Vocation per point)
Destiny - Shows a vision of possible future, providing clues on how to proceed. (DM provides useful hint)
Timwalker - Travel between two periods in time. (need to know location and date, cost 3 slots)
Rewind - Turns back time for self or selected target within range, up to few seconds, undoing everything that happened to them during that time. Reroll dice on current turn.
(RP use turns back time of an object or target restoring it)
Delay - Slow down time for everything in an area for a few seconds, gaining Advantage upon actions for short time. (Active for 1 Round in combat or few seconds outside)
Accelerate - Move at a faster rate through time, allowing you to attack at blinding speed. Gain self boon +2 Reflex and actions against you have Disadvantage for the duration X (X=END CL) active on the next turn. On last turn of effect , cold be recast to continue its effect onto next round.
(Secondary effect - Turns time forwards of an object or target aging it, requires Close Combat)
Stop - Freeze the target in time temporary, preventing any actions, must be in Close Combat to touch the target.
(1 round or few seconds).
Time-Warp- warp the reality around , twisting its current flow, reroling non-combat skill checks.