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Deactivate Pain Inhibitors in Dungeons & Dragons 5e

Deactivate Pain Inhibitors

Must be a warforged

As a bonus action, you can briefly deactivate your built-in pain inhibitors, allowing you to feel both pain and adrenaline like other humanoids. For the next minute, you gain the following abilities:

  • You gain advantage on all attack rolls, strength, and dexterity checks.
  • Your base speed increases by 15ft.
  • You are immune to being frightened.
  • You gain resistence to non-magical bludgeoning, piercing, and slashing damage.
At the end of the minute you must make a DC-20 constitution save or take a level of exhaustion and take 3D6 psychic damage (1/2 damage and no exhuastion on a success). This ability can be used once per long rest.
 


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