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BACKGROUND
Name Ar'Stax Deltama
Handle Stax
Role Medtech/Tech
Role Ability Medicine/Maker
Rank 4/4
INT 8
REF 8
DEX 6
TECH 8
COOL 4
WILL 5
LUCK 1 / 5
MOVE 5
BODY 5
EMP 4 / 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 7
Conceal/Reveal Object (INT) -
Lip Reading (INT) -
Perception (INT) 10
Tracking (INT) -
Body SkillsBASE
Athletics (DEX) 8
Contortionist (DEX) -
Dance (DEX) -
Endurance (WILL) -
Resist Torture/Drugs (WILL) -
Stealth (DEX) 10
Control SkillsBASE
Drive Land Vehicle (REF) 9
Pilot Air Vehicle (REF) x2 -
Pilot Sea Vehicle (REF) -
Riding (REF) -
Education SkillsBASE
Accounting (INT) -
Animal Handling (INT) -
Bureaucracy (INT) -
Business (INT) -
Composition (INT) -
Criminology (INT) -
Cryptography (INT) -
Deduction (INT) -
Education (INT) 12
Gamble (INT) 10
Education SkillsBASE
Language: Streetslang (INT) 10
Japanese (INT) 9
Library Search (INT) -
Local Expert: Your Home (INT) 10
Tactics (INT) -
Wilderness Survival (INT) -
Fighting SkillsBASE
Brawling (DEX) 8
Evasion (DEX) 9
Martial Arts (DEX) x2 -
Melee Weapon (DEX) 8
Performance SkillsBASE
Acting (COOL) -
Ranged Weapon SkillsBASE
Archery (REF) -
Autofire (REF) x2 -
Handgun (REF) 10
Heavy Weapons (REF) x2 -
Shoulder Arms (REF) 16
Social SkillsBASE
Bribery (COOL) -
Conversation (EMP) 6
Human Perception (EMP) 6
Interrogation (COOL) -
Persuasion (COOL) 7
Personal Grooming (COOL) 6
Streetwise (COOL) 5
Trading (COOL) -
Wardrobe & Style (COOL) -
Technique SkillsBASE
Air Vehicle Tech (TECH) -
Basic Tech (TECH) 14
Cybertech (TECH) 14
Demolitions (TECH) x2 -
Electronics/Security Tech (TECH) x2 -
First Aid (TECH) 10
Forgery (TECH) -
Land Vehicle Tech (TECH) -
Paint/Draw/Sculpt (TECH) -
Paramedic (TECH) x2 14
Photography/Film (TECH) -
Pick Lock (TECH) -
Pick Pocket (TECH) -
Sea Vehicle Tech (TECH) -
Weaponstech (TECH) 14
COMBAT
Humanity40 / 80
Hitpoints35 / 35
Death Save5
Seriously Wounded Threshold18
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
Nomad "Long Rifle" 5d6 Rifle (4) 1 Smartgun Link, Suppressor
Medium Pistol 2d6 M.P.(12) 2
"Dragon" Assualt Rifle 5d6 Rifle(25) 1 Smartgun Link, Suppressor
ARMOR
Location Type SP AP
Head Light Armorjack 11 0
Body Light Armorjack 11 0
Shield None 0 0
CUSTOM ARMOR
Type SP AP Cost
Head 11
 
Torso 11 10
 
CYBERWARE (HL: 40)
Left Cybereye Data HL
Cybereye installed 7
Color Shift Cosmetic upgrade allows unlimited color and pattern changes to be made as an Action. 1
Chyron/TeleOptics Projects a tiny subscreen into user's normal field of vision for messages, video, etc. from a user's other cyberware or electronics./User can see detail up to 800m/yds away. When attacking a target 51m/yds or further away with either a weapon's single shot firing mode or an Aimed Shot, you can add a +1 to your Check. 2/2
Low Light/ Infrared/ UV Reduces penalties imposed by darkness and other intangible obscurement, like smoke, fog, etc. to 0. User can distinguish hot meat from cold metal but cannot see through anything that could provide cover. 2
Right Cybereye Data HL
Cybereye installed 4
Color Shift Cosmetic upgrade allows unlimited color and pattern changes to be made as an Action. 2
Targeting Scope User can see detail up to 800m/yds away. When attacking a target 51m/yds or further away with either a weapon's single shot firing mode or an Aimed Shot, you can add a +1 to your Check. Multiple installations of this option provide user no additional benefit. Does not stack with Sniping Scope Weapon Attachment. Requires a Cybereye. 5
Low Light/ Infrared/ UV Reduces penalties imposed by darkness and other intangible obscurement, like smoke, fog, etc. to 0. User can distinguish hot meat from cold metal but cannot see through anything that could provide cover. 2
Left Arm Data HL
Cyberarm installed 3
Medscanner +2 First Aid and Paramedic 5
Grapple Hand User, as an Action, can fire a rocket propelled grapple that will attach securely to any Thick cover up to 30m/yds away. Line can only support two times the user's body weight, and has 10 HP. 2
Subdermal Grip Subdermal plate under the palm allows user to make use of Smartguns 2
Right Arm Data HL
Tool Hand Fingers contain screwdriver, wrench, small drill, and other tools. 1
Neural Link Data HL
Fashionware Data HL
Emp Threading Thin silver lines that run in circuit-like patterns across the body 0
ChemSkin Dyes and pigments infused into the skin to permanently change its hue 0
Tech Hair Color-light-emitting artificial hair 0
Aliases
Improvement Points0 / 970
Reputation 1: Anyone who was there at the time knows.
Reputation events
Role specific lifepath
Addictions
Fashion Bag Lady Chic: 4 Tops, 2 Bottoms, 1 Jacket, 2 Footwear, 3 Jewelry
Urban Flash: 3 Tops, 2 Bottoms, 1 Jacket, 1 Footwear, 1 Jewelry, 1 Contact Lenses
Gear MedTech Bag
Agent
Internal Agent
Regular Assault Rifle w/ Smart Scope
Hospital Level Equipment
Ammo 39x Rifle Ammo 39x Medium Pistol 6x Frag 26x AP Rifle
Cash 4520
Housing Cube Hotel
Rent 500 EB
Lifestyle Kibble 100 EB
Notes 8 Surgery (Tech)
4 Upgrade, 4 Invent (Tech)
LIFEPATH
Cultural Origins
Western Europe
Personality
Silly and Outgoing
Clothing Style
Bag Lady Chic/Urban Flash
Never without
Tattoos
Hairstyle
Mid Length Blue
Value Most
Knowledge
Feeling about people
You have to be wary, the ones you love the most can stab you deepest
Most valued person
No One
Most valued possession
A Letter
Family Background
Parents were Corporate Techs
Childhood Environment
In a huge "megastructure" building controlled by a Corp or the City
Family Crisis
Parents killed due to unintentional
Tragic Love Affairs
Leita- Your lover went insane or cyberpsycho. Held in a facility in Night City, Stax visits once a week if she can.
Life Goals
Hunt down those responsible for your miserable life and make them pay.
Friends
Max Lebanc "Angel"
Enemies
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

Created by

Maxairegon.

System

Cyberpunk RED

Statblock Type

Character Sheet

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