Name | Delta |
Handle | G |
Role | Solo |
Role Ability | Combat Awareness |
Rank | 6 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 10 |
Conceal/Reveal Object (INT) | 5 |
Lip Reading (INT) | 5 |
Perception (INT) | 5 |
Tracking (INT) | 7 |
Body Skills | BASE |
Athletics (DEX) | 18 |
Contortionist (DEX) | 10 |
Dance (DEX) | 10 |
Endurance (WILL) | 10 |
Resist Torture/Drugs (WILL) | 10 |
Stealth (DEX) | 15 |
Control Skills | BASE |
Drive Land Vehicle (REF) | 13 |
Pilot Air Vehicle (REF) x2 | 10 |
Pilot Sea Vehicle (REF) | 10 |
Riding (REF) | 10 |
Education Skills | BASE |
Accounting (INT) | 5 |
Animal Handling (INT) | 5 |
Bureaucracy (INT) | 5 |
Business (INT) | 5 |
Composition (INT) | 5 |
Criminology (INT) | 5 |
Cryptography (INT) | 5 |
Deduction (INT) | 5 |
Education (INT) | 5 |
Gamble (INT) | 5 |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 5 |
Library Search (INT) | 5 |
Local Expert: Your Home (INT) | 5 |
Tactics (INT) | 5 |
Wilderness Survival (INT) | 5 |
Fighting Skills | BASE |
Brawling (DEX) | 19 |
Evasion (DEX) | 10 |
Martial Arts (DEX) x2 | 19 |
Melee Weapon (DEX) | 20 |
Performance Skills | BASE |
Acting (COOL) | 4 |
Ranged Weapon Skills | BASE |
Archery (REF) | 10 |
Autofire (REF) x2 | 10 |
Handgun (REF) | 20 |
Heavy Weapons (REF) x2 | 10 |
Shoulder Arms (REF) | 10 |
Social Skills | BASE |
---|---|
Bribery (COOL) | - |
Conversation (EMP) | 5 |
Human Perception (EMP) | 5 |
Interrogation (COOL) | 4 |
Persuasion (COOL) | 4 |
Personal Grooming (COOL) | 4 |
Streetwise (COOL) | 4 |
Trading (COOL) | 4 |
Wardrobe & Style (COOL) | 4 |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | 8 |
Basic Tech (TECH) | 8 |
Cybertech (TECH) | 11 |
Demolitions (TECH) x2 | 8 |
Electronics/Security Tech (TECH) x2 | 8 |
First Aid (TECH) | 8 |
Forgery (TECH) | 8 |
Land Vehicle Tech (TECH) | 8 |
Paint/Draw/Sculpt (TECH) | 8 |
Paramedic (TECH) x2 | 8 |
Photography/Film (TECH) | 8 |
Pick Lock (TECH) | 8 |
Pick Pocket (TECH) | 8 |
Sea Vehicle Tech (TECH) | 8 |
Weaponstech (TECH) | 8 |
Humanity | 26 / 30 |
Hitpoints | 60 / 60 |
Death Save | 10 |
Seriously Wounded Threshold | 30 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
Very Heavy Pistol | 4d6 | 12 clip | ||
Mantis blades | 6d6 |
Location | Type | SP | AP |
---|---|---|---|
Head | Heavy Armorjack | 13 | -2 |
Body | Heavy Armorjack | 13 | -2 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost |
---|
Left Arm | Data | HL |
---|---|---|
Cyberarm with ripper | 6d6 | 3 |
Right Arm | Data | HL |
---|
Neural Link | Data | HL |
---|
Left Cyberleg | Data | HL |
---|
Right Cyberleg | Data | HL |
---|
Aliases | |
Improvement Points | 0 / 0 |
Reputation | 3: All your co-workers and casual acquaintances know. |
Reputation events | Each time, she murdered all the melstrum people that came to kill her team |
Role specific lifepath | Former member of maxtech. Joined when word got out of a high functioning cyberphyco. Was part of two previous teams after maxtech. Both died due to meltsrum attacks. Knows Fixer personally so she and her team gets food, housing and basic ammo free |
Addictions | no |
Fashion | Not bad, not good. |
Gear | |
Ammo | 74 |
Cash | 386,000 eddies |
Housing | apartment |
Rent | free |
Lifestyle | doesn't really spend much, except for books, she needs help. She has spent 400,000 eddies on books .hang out with friends whenever possible |
Notes | High functioning cyperphycotic. Has piezo electrics in her to help keep her stimulated |