Name | Leopold Schwartz |
Handle | Dr. Pill |
Role | Med-Tech, Tech |
Role Ability | Medicine, Maker |
Rank | 4,3 |
Awareness Skills | BASE |
---|---|
Concentration (WILL) | 10 |
Conceal/Reveal Object (INT) | - |
Lip Reading (INT) | - |
Perception (INT) | 10 |
Tracking (INT) | - |
Body Skills | BASE |
Athletics (DEX) | 8 |
Contortionist (DEX) | - |
Dance (DEX) | - |
Endurance (WILL) | - |
Resist Torture/Drugs (WILL) | 14 |
Stealth (DEX) | 8 |
Control Skills | BASE |
Drive Land Vehicle (REF) | - |
Pilot Air Vehicle (REF) x2 | - |
Pilot Sea Vehicle (REF) | - |
Riding (REF) | - |
Education Skills | BASE |
Accounting (INT) | 10 |
Animal Handling (INT) | - |
Bureaucracy (INT) | 10 |
Business (INT) | 10 |
Composition (INT) | - |
Criminology (INT) | - |
Cryptography (INT) | - |
Deduction (INT) | - |
Education (INT) | 14 |
Gamble (INT) | - |
Education Skills | BASE |
---|---|
Language: Streetslang (INT) | 10 |
Language:German (INT) | 12 |
Language:English (INT) | 10 |
Library Search (INT) | - |
Local Expert: Your Home (INT) | 10 |
Tactics (INT) | - |
Wilderness Survival (INT) | - |
Fighting Skills | BASE |
Brawling (DEX) | 8 |
Evasion (DEX) | 8 |
Martial Arts (DEX) x2 | - |
Melee Weapon (DEX) | - |
Performance Skills | BASE |
Acting (COOL) | - |
Ranged Weapon Skills | BASE |
Archery (REF) | - |
Autofire (REF) x2 | 14 |
Handgun (REF) | 14 |
Heavy Weapons (REF) x2 | - |
Shoulder Arms (REF) | 14 |
Social Skills | BASE |
---|---|
Bribery (COOL) | - |
Conversation (EMP) | 8 |
Human Perception (EMP) | 8 |
Interrogation (COOL) | - |
Persuasion (COOL) | 6 |
Personal Grooming (COOL) | - |
Streetwise (COOL) | - |
Trading (COOL) | - |
Wardrobe & Style (COOL) | - |
Technique Skills | BASE |
Air Vehicle Tech (TECH) | - |
Basic Tech (TECH) | - |
Cybertech (TECH) | 14 |
Demolitions (TECH) x2 | - |
Electronics/Security Tech (TECH) x2 | - |
First Aid (TECH) | 10 |
Forgery (TECH) | - |
Land Vehicle Tech (TECH) | - |
Paint/Draw/Sculpt (TECH) | - |
Paramedic (TECH) x2 | 14 |
Photography/Film (TECH) | - |
Pick Lock (TECH) | - |
Pick Pocket (TECH) | - |
Sea Vehicle Tech (TECH) | - |
Weaponstech (TECH) | - |
Humanity | 40 / 80 |
Hitpoints | 50 / 50 |
Death Save | 8 |
Seriously Wounded Threshold | 25 |
Critical Injuries |
Name | Damage | Ammo | ROF | Notes |
---|---|---|---|---|
Assault Rifle | 5d6 | 150 | 1 | Autofire (4), Suppressive Fire |
Heavy Pistol | 3d6 | 40 | 2 |
Location | Type | SP | AP |
---|---|---|---|
Head | Light Armorjack | 11 | 0 |
Body | Light Armorjack | 11 | 0 |
Shield | None | 0 | 0 |
Type | SP | AP | Cost |
---|
Cyberaudio Suite | Data | HL |
---|---|---|
Cyberaudio Suite | installed | 6 |
Neural Link | Data | HL |
---|---|---|
Interface Plugs | Connect with machines | 7 |
Interface Plugs | Connect with machines (again) | 10 |
Internal Cyberware | Data | HL |
---|---|---|
Muscle Graft and Bone Lace | +2 Body | 12 |
Muscle Graft and Bone Lace | +2 Body | 8 |
Radar/Sonar | Scans Terrain within 50 meters | 10 |
Enhanced Antibodies | Double Body healed per day of rest | 3 |
External Cyberware | Data | HL |
---|---|---|
Subdermal Armor | Head and body armor SP 11 | 8 |
Borgware | Data | HL |
---|---|---|
Sensor Array | 5 more Cyberaudio Slots | 12 |
Aliases | Dr. Pill |
Improvement Points | 380 / 380 |
Reputation | 0: None |
Reputation events | |
Role specific lifepath | Surgeon (Ripperdoc under the table) Secret Partner Work station at the hospital is clean, but often installing cyberware in secret is not done in house |
Addictions | Synthcoke: 2 points and has -2 to the following skills Dance, Contortionist, Conversation, Human Perception, Persuasion, and Acting |
Fashion | Generic Chic Trauma Team Coat, Urban Flash Goggles, Generic chic undershirt, pants, and shoes. |
Gear | Mercurious Cyberchair- Move=5, hands free if used with interface plugs Spider Cyberchair-Move+5, Hands free with plugs, 4 cyberarm slots (Microwaldo 4x) Spider Cyberchair-Move+5, Hands free with plugs, 4 cyberarm slots (No cyberware) Medium Melee Weapon (Cane) 2x upgrade kits for spider cyberchair Light Armorjak x2 (4/11) (11/11) Assault Rifle Heavy Pistol Agent- +2 wardrobe & style, +2 Library search Anti-Smog Mask- immunity to the effects of toxic gasses, fumes, and all similar dangers that must be inhaled Carryall Medtech Bag- Medical Toolkit, needed to stabilize people Inflatable Bed & Sleep-bag Airhypo Techtool- Tool to work on machines and cyberware, needed to repair tech Kibble (x5)- Bagged food, tastes bad but works as rations Vampyrs, Scratchers, Slice 'n dice, Microwaldo |
Ammo | 118 (Basic Rifle) 40 (Basic Heavy Pistol) 100 (Basic Shell) |
Cash | 1085 |
Housing | Cargo container |
Rent | 1000 |
Lifestyle | Fresh Food (1500) |
Notes | Downtime: 29/30 Role point allocation Medtech Surgery: 2 Pharmaceuticals: 2 Craftable Medicine: Speedheal, Sedative Tech Field Expertise: 4 Invention: 3 Upgrade: 1 |